[br] ADMIN_ONLY = Admin only ADMIN_STARTS_MATCH = O jogo ira comecar pelo admin se necessario (falando ^"/start^") ALLOW_OVERTIME = Overtime ALLOW_SHIELDS = Tirar escudo (durante o jogo) ALL_PLAYERS = TODOS os Jogadores ALWAYS = Sempre ALWAYS_SCREENSHOT = Sempre tirar screenshot AMX_LIVE = LIVE LIVE LIVE!!! AMX_MATCH_CONFIG = Amx Match Mod Config AMX_MATCH_IN_EYES = In Eyes ARENT_READY = Nao esta mas pronto para jogar. ARE_NOW_READY = agora esta pronto para jogar. ARE_READY_WAITING_FOR = esta pronto. Esperando por AUTO_SWAP = Mudar os times automaticamente BACK_TO_WARMUP = Voltando para o tempo de aquecimento. BOTH_TEAMS_ARENT_READY = Nemhum dos times estao prontos. BOTH_TEAMS_READY = OS 2 TIMES ESTAO PRONTOS CHANGE_HOSTNAME = Mudar nome da sala CHANGE_PASSWORD = Plugin muda a senha da sala CHANGING_TO_2ND_MAP = Nao saia,Estamos mudando para o segundo mapa da partida COMMAND_NO_AUTH = Voce nao tem acesso a este comando. CONFIGS = CONFIGS CONFIG_FILE_DNE = Essa config nao existe. CONFIG_FILE_LIST = Aqui esta a lista das possiveis configs: CONSOLE_HLTV_HELP = Para gravar HLTV demos,o HLTV tenque estar conectado no servidor antes do 1o 'tempo' e tenque ter um adminpassword(usar adminpassword no console do HLTV para colocar-lo.) ^n* Agora voce tenque colocar o adminpassword do hltv aqui.^n* Use amx_matchhltv para setar-lo.^n* Se voce fizer isto, o HLTV nunca irar gravar os demos. CONSOLE_HLTV_NO_DEMO_RECORD = O HLTV nao esta gravando este jogo. CONSOLE_HLTV_RCON_SET = HLTV adminpassword set to ^"%s^" CONSOLE_HLTV_TESTING = Testando HLTV CONSOLE_HLTV_TESTING_HELP = Se o HLTV disse algo, esta OK. Se não disse, o adminpassword do HLTV não esta correto. CONSOLE_MATCH_NEED_TO_BE_STARTED = Um jogo deve ser iniciado(amx_match ..) antes de setar o adminpassword do HLTV. CS_MATCH_IN_PROGRESS = JOGO EM PROGRESSO CVARS = CVARS DEMOS_AUTORECORDED = Demos gravados sozinho. DISPLAYING_MENU = Mostrando AmxMatch Menu DONT_CHANGE_TEAM = NAO TROQUE O SEU TIME! DONT_USE_TAGS = Nao use "clan tags" DRAW_MATCH_SCORE = NINGUEM VENCEU!!!^nJogo empatado com o score de END_TYPE = Tipo de encerramento ENTER_WARMUP = Entrando em tempo de aquecimento... EXECUTING_FFA_CONF = Executando 4Fun config. EXECUTING_MATCH_CONF = Executando config escolhida. EXECUTING_OVERTIME_CONF = Executando overtime config. FIRST_HALF_FINISHED = 1o tempo terminado. FIRST_HALF_START = Iniciando 1o tempo. FORCED_HALF = 1o tempo forcado a parar. FORCE_START = Comecar o 1o tempo GOING_LIVE = Going Live, 3 RS Then LIVE!! HALF_ALREADY_RESTARTED = O jogo ja comecou! HLTV_CONFIGURED = HLTV foi configurado corretamente! HLTV_CONFIGURED_CORRECTLY = HLTV configurado corretamente para funcionar com o AMXMD. HLTV_CONNECTION_FAILED = Impossivel conectar com o HLTV HLTV_DELAY = HLTV Delay HLTV_ENTERED_GAME = HLTV entrou no jogo HLTV_FILE_DNE = hltv.ini nao existe.Usando password 'default' HLTV_LEFT_GAME = HLTV foi removido HUD_GO_BACK_FFA = Voltando para 4fun. HUD_HALF_STARTED = INICIOU O HALF HUD_HALF_RESTARTED = RENICIOU O HALF HUD_MATCH_RESTARTED = RENICOU O PARTIDA HUD_MATCH_STOPPED = PAROU O JOGO PARTIDA IF_NOTREADY_SAY_NOTREADY = Se voce nao esta mas pronto: diga notready IF_TEAM_NOTREADY_SAY_NOTREADY = Se o seu time nao esta mas pronto: say notready INVALID_DEMO_TYPE = Tipo de demo invalido INVALID_SECOND_MAP = Segundo mapa invalido ISNT_READY = Nao esta mas pronto IS_NOW_READY = agora esta pronto para jogar! KNIFE_SAY_CT_OR_T = Seu time ganhou; Agora voce pode falar '/ct' or '/t' para escolher seu time... KNIFE_ROUND = Knife round LENGTHS = LENGTHS LIVE = LIVE !!! GL & HF MAP_FILE_DNE = Default maps file does not exist! MAP_NOT_FOUND = Map with that name not found or map is invalid MATCHTYPE_NOT_SUPPORTED = That type of match isn't supported :/^n* Type supported is maxround: mrXX, timelimit: tlXX, or winlimit: wlXX. MATCH_ALREADY_STARTED = A partida ja começou! O_o MATCH_CAN_BEGIN = A partida esta pronta para comecar :)^n3 restarts and GO! MATCH_FINISHED = Partida Terminada. GG all MATCH_IN_PROGRESS = Partida em progresso. MATCH_LOADED = Partida iniciada MATCH_STARTS_WHEN_ALL_READY = A partida so ira comecar quando todos estiverem pronto MATCH_STOPPED = Partida finalizada MATCH_TYPE = Tipo de jogo é MATCH_WAS_ENDED_BY = A PARTIDA FOI TERMINADA ANTES POR MAX_ROUND = MaxRounds MENU = MENU NEEDED_READY_PLAYERS = Players prontos para comecar NEED_TO_BE_ADMIN = Voce precisa ser um admin para comecar o jogo NEVER = Nunca NOW_ON_CT = Voce esta sendo trocado para o time dos CT NOW_ON_T = Voce esta sendo trocado para o time dos TR NO_CT_CLANTAG_FOUND = Nao foi achado a tag do time de CT NO_HLTV_CONNECTED = Nao ha HLTV conectado no servidor NO_MAPS_IN_LIST = Nao tem mapas na lista! NO_MATCH_LOADED = Nemhuma partida 'aberta' NO_MATCH_TO_RESTART = Nao tem nehuma partida para reniciar. NO_MATCH_TO_STOP = Nao tem nehuma partida para parar. NO_T_CLANTAG_FOUND = Tag do TR nao foi encontrada :/ ONE_PLAYER = One Player OVERTIME_CONFIGS = Overtime configs OVERTIME_LENGTH = Duracao do overtime OVERTIME_NO_PLAYOUT = Voting outcome: Do NOT Playout (yes ^"%d^") (no ^"%d^")." OVERTIME_PLAYOUT = Voting outcome: Playout (yes ^"%d^") (no ^"%d^"). OVERTIME_QUESTION = Play Out? OVERTIME_VOTE = %s voted OVERTIME_VOTE_START = Voting has started... PASSWORD = Password PASSWORD_SET = Senha trocada pelo plugin PASSWORD_SET_TO = NOVA SENHA PLAY_OVERTIME = Let's play OVERTIME PLUGIN_SETTINGS = Plugin settings PUG_FILE_DNE = pug.ini does not exist. Cannot start PUG gameplay... PUG_START = PUG gameplay started PUG_STOP = PUG gameplay stopped PUG_STYLE = Pick-Up-Game style RANDOMIZE_TEAMS = Randomize teams RANDOMIZING_TEAMS = Randomizing teams READY = ready READY_TYPE = Ready type REALLOW_SHIELD = Restrict Shields (after) RECORDING_HLTV_DEMO = Recording a demo RECORDING_INEYE_DEMO = Recording a demo on your PC RESTARTED_HALF = restarted the half RESTARTED_MATCH = restarted the match RESTART_HALF = Restart the current half RESTART_MATCH = Restart match SAVE_CONFIG = Save configuration... SCORES = Scores SCORES_DRAW = Both teams have won %d rounds SCORES_IS_WINNING = %s are winning %d to %d SCORES_STEAMIDS = Scores & SteamIDs SCORE_IS = Score is SCREEN_SHOT = Screenshot SECOND_HALF_START = 2nd half starting SECOND_MAP = Second map: SETTINGS_SAVED = Settings saved SHIELD_RESTRICTED = Tactical shield has been disabled SHIELD_UNRESTRICTED = Tactical shield has been enabled SHOULD_BE = should be SHOW_SCORE = Show score STARTED_MATCH = started a match START_MATCH = Start a match START_OF_ROUND = Start of round STATS = Log stats STATS_MYSQL = Log stats in MySQL STOPPED_MATCH = stopped the match STOP_MATCH = Stop the match STOP_RECORDING_DEMOS = Stopped recording the demo. SWAP_TEAMS = Swap teams SWITCHED_TEAM = Times trocados SWITCHING_TEAMS = Trocando os times TAG_SELECTED = Tag selected TAKING_A_SCREENSHOT = TIRANDO FOTO... Smile! TAKING_SCREENSHOTS = TIRANDO FOTO... Smile! TEAM_ALREADY_READY = Seu time ja esta pronto. TEAM_WASNT_READY = Seu time nao esta pronto.NAO DEMORE TIME_LIMIT = Timelimit TO_BE_READY = pronto. TO_MANY_CFG_FILE = Muitas configs adicioandos TO_MANY_MATCH_TYPE = Muitos matchtypes adicionados TRY_USE_CONSOLE_CMD = Nao esta usando tags.Use o comando diretamente pelo console. USE_TAGS = Use clan tags VSMATCH_CAN_BEGIN = Pode agora comecar :)^n3 restarts and GO! WAITING_F0R_TO_BE_READY = Esperando por %s estar pronto WAITING_FOR_BOTH_TEAMS_TOBE_READY = Esperando todos os times estarem prontos WAITING_FOR_CT_TOBE_READY = Esperando pelos CT's estarem prontos WAITING_FOR_T_TOBE_READY = Esperando pelos TR's estarem prontos WARMUP_CONFIGS = Configuracao de aquecimento WARMUP_DEMOS1 = Demos gravados no SEU PC (If you're not spectating..) WARMUP_DEMOS2 = LEMBRE-SE de gravar demos.Se voce quiser...... WARMUP_SCREENSHOTS = Screenshots are also taken WARMUP_SWAPTEAMS = Times irao automaticamente trocar. WARMUP_TIME = Tempo de Aquecimento WHEN_READY_SAY_READY = Quando estiver pronto: fale ready WHEN_TEAM_READY_SAY_READY = Quando seu time estiver pronto: fale ready WINNER_IS = E o vencedor e... WIN_LIMIT = WinLimit WITH_THE_SCORE_OF = com o score de YOU_ARE_NOTREADY = Voce agora nao esta pronto.NAO DEMORE YOU_ARE_READY = Voce agora esta pronto. YOU_WERE_N0TREADY = Voce nao estava pronto... YOU_WERE_READY = Voce ja estava pronto. [cz] ADMIN_ONLY = Pouze pro adminy ADMIN_STARTS_MATCH = Admin muze odstartovat zapas pomoci say ^"/start^") ALLOW_OVERTIME = Povolit prodlouzeni ALLOW_SHIELDS = Zakazat stity (behem) ALL_PLAYERS = VSICHNI hraci ALWAYS = Vzdy ALWAYS_SCREENSHOT = Vzdy tipat screenshoty AMX_LIVE = LIVE LIVE LIVE!!! AMX_MATCH_CONFIG = Amx Match Mod Config AMX_MATCH_IN_EYES = In eyes ARENT_READY = nejsou jeste propraveni! ARE_NOW_READY = jsou nyni pripraveni ARE_READY_WAITING_FOR = jsou pripraveni. Ceka se na AUTO_SWAP = Automaticky prohoz stran BACK_TO_WARMUP = Nasleduje znovu rozehra. BOTH_TEAMS_ARENT_READY = Zadny z tymu neni pripraven. BOTH_TEAMS_READY = OBA TYMY JSOU PRIPRAVENY CHANGE_HOSTNAME = Menit hostname CHANGE_PASSWORD = Plugin zmeni heslo CHANGING_TO_2ND_MAP = V klidu se usadte, nacitam dalsi mapu zapasu... COMMAND_NO_AUTH = K tomuto prikazu nemas opravneni. CONFIGS = CONFIGY CONFIG_FILE_DNE = Tento config neexistuje. CONFIG_FILE_LIST = Seznam pouzitelnych configu: CONSOLE_HLTV_HELP = Pro radne nahrani HLTV dema je treba, aby byla HLTV pripojena predtim nez zapas zacne, a musi byt nastavene spravne adminpassword (pouzij adminpassword v konzoli HLTV pro jeho nastaveni).^n* K zobrazeni HLTV hesla pouzij prikaz amx_matchhltv .^n* Pokud toto neudelas, HLTV dema se nenahraji. CONSOLE_HLTV_NO_DEMO_RECORD = HLTV dema nebudou nahravana. CONSOLE_HLTV_RCON_SET = HLTV adminpassword nastaveno na ^"%s^" CONSOLE_HLTV_TESTING = Testuji HLTV CONSOLE_HLTV_TESTING_HELP = Pokud se HLTV ozve, je to v poradku. Jinak je spatne nastavene adminpassword :/ CONSOLE_MATCH_NEED_TO_BE_STARTED = Pred nastavenim HLTV adminpassword musi byt nacten zapas. CS_MATCH_IN_PROGRESS = CS Zapas probiha CVARS = CVARS DEMOS_AUTORECORDED = dema jsou automaticky nahravany DISPLAYING_MENU = Zobrazuji AMXX Match Menu DONT_CHANGE_TEAM = NEMEN SVUJ TYM! DONT_USE_TAGS = Nepouzit clantagy DRAW_MATCH_SCORE = NEROZHODNE!!!^nZapas skoncil remizou, skore je END_TYPE = Typ ukonceni ENTER_WARMUP = Zacina rozehra... EXECUTING_FFA_CONF = Vracim se k puvodnimu nastaveni serveru EXECUTING_MATCH_CONF = Nastavuji pravidla pro zapas EXECUTING_OVERTIME_CONF = Nastavuji pravidla pro prodlouzeni FIRST_HALF_FINISHED = 1. polovina mapy skoncena FIRST_HALF_START = Zacina 1. polovina mapy FORCED_HALF = odstartoval polovinu mapy FORCE_START = odstartoval zapas GOING_LIVE = 3x Restart a LIVE!! HALF_ALREADY_RESTARTED = Polovina mapy jsiz byla odstartovana HLTV_CONFIGURED = HLTV spravne nakonfigurovana HLTV_CONFIGURED_CORRECTLY = HLTV je spravne nastavena a integrovana =) HLTV_CONNECTION_FAILED = HLTV Proxy Connection Failed HLTV_DELAY = HLTV Zpozdeni HLTV_ENTERED_GAME = HLTV je pritomna HLTV_FILE_DNE = hltv.ini neexistuje. Pouzivam defaultni heslo. HLTV_LEFT_GAME = HLTV odpojena HUD_GO_BACK_FFA = Vracim se k puvodnimu nastaveni serveru HUD_HALF_STARTED = SPUSTIL POLOVINU MAPY HUD_HALF_RESTARTED = RESTARTOVAL polovinu mapy HUD_MATCH_RESTARTED = RESTARTOVAL ZAPAS HUD_MATCH_STOPPED = ZASTAVIL ZAPAS IF_NOTREADY_SAY_NOTREADY = Pokud nejsi pripraven: say notready IF_TEAM_NOTREADY_SAY_NOTREADY = Pokud tvuj tym neni pripraven: say notready INVALID_DEMO_TYPE = Neplatny typ dema INVALID_SECOND_MAP = Druha mapa je neplatna ISNT_READY = neni jeste pripraven IS_NOW_READY = je pripraven! KNIFE_SAY_CT_OR_T = Tvuj tym vyhral; muzes napsat '/ct' or '/t' pro volbu strany... KNIFE_ROUND = Kolo na noze LENGTHS = LENGTHS LIVE = LIVE !!! GL & HF MAP_FILE_DNE = Defaultni mapa neexistuje! MATCHTYPE_NOT_SUPPORTED = Tento typ zapasu neni podporovan :/^n* Podporovane typy jsou maxround: maxround: mrXX, timelimit: tlXX, nebo winlimit: wlXX. MATCH_ALREADY_STARTED = Zapas jiz byl odstartovan! O_o MATCH_CAN_BEGIN = Zapas muze zacit ^n3 restarty a GO! MATCH_FINISHED = Zapas skoncil. GG all MATCH_IN_PROGRESS = Zapas jiz probiha. MATCH_LOADED = Parametry zapasu nacteny MATCH_STARTS_WHEN_ALL_READY = Zapas zacne az vsichni napisi ready MATCH_STOPPED = Zapas zastaven. MATCH_TYPE = Typ zapasu je MATCH_WAS_ENDED_BY = MATCH PREDCASNE UKONCIL MAX_ROUND = MaxRound MENU = MENU NEEDED_READY_PLAYERS = Je potreba pripravenych hracu NEED_TO_BE_ADMIN = Musis byt admin aby jsi mohl odstartovar zapas NEVER = Nikdy NOW_ON_CT = Byl jsi prehozen na Counter-terroristu NOW_ON_T = Byl jsi prehozen na Terroristu NO_CT_CLANTAG_FOUND = Nenalezen clantag Counter-Terroristu :/ NO_HLTV_CONNECTED = K serveru neni pripojena HLTV NO_MAPS_IN_LIST = V seznamu nejsou zadne mapy! NO_MATCH_LOADED = Zadny zapas neni nacten NO_MATCH_TO_RESTART = Neni co restartovat. NO_MATCH_TO_STOP = Neni co ukoncovat. NO_T_CLANTAG_FOUND = Nenalezen clantag Terroristu :/ ONE_PLAYER = Jeden hrac OVERTIME_CONFIGS = Configy prodlouzeni OVERTIME_LENGTH = Delka prodlouzeni OVERTIME_NO_PLAYOUT = Hlasovani: NEHRAT Prodlouzeni (ano ^"%d^") (ne ^"%d^")." OVERTIME_PLAYOUT = Voting outcome: Prodlouzeni (ano ^"%d^") (ne ^"%d^"). OVERTIME_QUESTION = Prodlouzeni? OVERTIME_VOTE = %s hlasoval OVERTIME_VOTE_START = Hlasovani spusteno... PASSWORD = Heslo PASSWORD_SET = Heslo serveru bylo nastaveno pluginem PASSWORD_SET_TO = Heslo serveru nastaveno na PLAY_OVERTIME = A jdeme na PRODLOUZENI PLUGIN_SETTINGS = Nastaveni pluginu PUG_FILE_DNE = pug.ini neexistuje. Nemuzu spustit PUG zapas... PUG_START = PUG zapas odstartovan PUG_STOP = PUG zapas ukoncen PUG_STYLE = Pick-Up-Game style RANDOMIZE_TEAMS = Nahodne tymy RANDOMIZING_TEAMS = Prohazuji nahodne hrace READY = pripraven READY_TYPE = Volba pripravenosti REALLOW_SHIELD = Omezit stity (potom) RECORDING_HLTV_DEMO = Nahravam demo RECORDING_INEYE_DEMO = Nahravam demo na tvuj PC RESTARTED_HALF = restartoval polovinu mapy RESTARTED_MATCH = restartoval zapas RESTART_HALF = Restartovat polovinu mapy RESTART_MATCH = Restartovat zapas SAVE_CONFIG = Ulozit konfiguraci... SCORES = Scores SCORES_DRAW = Oba tymy vyhraly %d kol SCORES_IS_WINNING = %s vedou %d ku %d SCORES_STEAMIDS = Scores & SteamIDs SCORE_IS = Score je SCREEN_SHOT = Screenshot SECOND_HALF_START = Zacina 2. polovina mapy SECOND_MAP = Druha mapa: SETTINGS_SAVED = Nastaveni ulozena SHIELD_RESTRICTED = Stity byly vypnuty SHIELD_UNRESTRICTED = Stity byly zapnuty SHOULD_BE = budou SHOW_SCORE = Zobrazit score STARTED_MATCH = odstartoval zapas START_MATCH = Spustit zapas START_OF_ROUND = Na zacatku kola STATS = Log stats STATS_MYSQL = Logovat statistiky do MySQL STOPPED_MATCH = ukoncil zapas STOP_MATCH = Ukoncit zapas STOP_RECORDING_DEMOS = Nahravani dema ukonceno. SWAP_TEAMS = Prohodit tymy SWITCHED_TEAM = prohodil tymy SWITCHING_TEAMS = Prohazuji tymy TAG_SELECTED = Tag zvolen TAKING_A_SCREENSHOT = Delam screenshot... Usmev! TAKING_SCREENSHOTS = Delam screenshoty... Usmev! TEAM_ALREADY_READY = Tvuj tym uz je pripraven. ^_^ TEAM_WASNT_READY = Tvuj tym neni pripraven. -_- TIME_LIMIT = Timelimit TO_BE_READY = aby se pripravili. TO_MANY_CFG_FILE = Pridano prilis mnoho configu zapasu. TO_MANY_MATCH_TYPE = Pridano prilis mnoho typu zapasu. TRY_USE_CONSOLE_CMD = Nepouzivat taky. Zkusit pres conzoli odstartovat zapas i tak USE_TAGS = Pouzit clantagy VSMATCH_CAN_BEGIN = muze zacit ^n3 restarty a GO! WAITING_F0R_TO_BE_READY = Ceka se na %s nez se pripravi WAITING_FOR_BOTH_TEAMS_TOBE_READY = Ceka se na oba tymy az se pripravi WAITING_FOR_CT_TOBE_READY = Ceka se na CT az budou pripraveni WAITING_FOR_T_TOBE_READY = Ceka se na T az budou pripraveni WARMUP_CONFIGS = Rozehravaci konfigy WARMUP_DEMOS1 = Dema budou automaticky nahrana na tvuj PC (Pokud nespectatujes..) WARMUP_DEMOS2 = Nezapomen si nahrat dema pokud chces... WARMUP_SCREENSHOTS = Screenshoty uz byly udelany WARMUP_SWAPTEAMS = Po prvni polovine mapy budou tymy automaticky prohozeny WARMUP_TIME = Rozehra WHEN_READY_SAY_READY = Az budes pripraven: say ready WHEN_TEAM_READY_SAY_READY = Az bude tvuj tym pripraven: say ready WINNER_IS = Vitez mapy je... WIN_LIMIT = WinLimit WITH_THE_SCORE_OF = se score YOU_ARE_NOTREADY = Nejsi pripraven.... -_- YOU_ARE_READY = Jsi pripraven ^_^ YOU_WERE_N0TREADY = Nejsi jeste pripraven... -_- YOU_WERE_READY = Uz jsi pripraven. [da] ADMIN_ONLY = Kun for administratorer ADMIN_STARTS_MATCH = Administratoren vil starte kampen naar det er noedvendigt (ved at sige ^"/start^") ALLOW_OVERTIME = Tillad overtid ALLOW_SHIELDS = Begræns skjold (under kampen) ALL_PLAYERS = ALLE spillere ALWAYS = Altid ALWAYS_SCREENSHOT = Altid skaermbillede AMX_LIVE = LIVE LIVE LIVE!!! AMX_MATCH_CONFIG = Amx kampkonfiguration AMX_MATCH_IN_EYES = I oejet ARENT_READY = er ikke klar mere! ARE_NOW_READY = er nu klar ARE_READY_WAITING_FOR = er klar. Venter paa AUTO_SWAP = Automatisk skift BACK_TO_WARMUP = Vi gaar tilbage til opvarmning. BOTH_TEAMS_ARENT_READY = Begge hold er ikke klar. BOTH_TEAMS_READY = BEGGE HOLD ER KLAR CHANGE_HOSTNAME = Skift servernavnet CHANGE_PASSWORD = Plugin skifter kodeordet CHANGING_TO_2ND_MAP = Hold fast i jeres saeder, vi skifter til bane nummer to i kampen... COMMAND_NO_AUTH = Du har ikke adgang til den kommando. CONFIGS = KONFIGURATION CONFIG_FILE_DNE = Denne konfigurationsfil eksisterer ikke. CONFIG_FILE_LIST = Her er listen over tilgaengelige konfigurationsfiler: CONSOLE_HLTV_HELP = For ordentligt at kunne optage demoer, maa en HLTV vaere forbundet til serveren foer hver halvleg, og den skal have et kodeord (brug adminpassword i HLTV konsollen for at sætte det).^n* Derefter skal du skrive kodeordet du lige har sat her.^n* Brug amx_matchhltv for at sætte det.^n* Hvis du ikke goer det vil HLTV demoer aldrig blive optaget. CONSOLE_HLTV_NO_DEMO_RECORD = HLTV demoer er ikke optaget under kampen CONSOLE_HLTV_RCON_SET = HLTV kodeord sat til ^"%s^" CONSOLE_HLTV_TESTING = Tester HLTV CONSOLE_HLTV_TESTING_HELP = Hvis HLTV sagde noget, er det ok. Hvis ikke, er kodeordet til HLTV ukorrekt :/ CONSOLE_MATCH_NEED_TO_BE_STARTED = En kamp maa indlaeses foer HLTV kodeordet sættes. CS_MATCH_IN_PROGRESS = CS Kamp i forløb CVARS = CVARS DEMOS_AUTORECORDED = demoer bliver automatisk optaget DISPLAYING_MENU = Viser AMXX kampmenu DONT_CHANGE_TEAM = SKIFT IKKE HOLD! DONT_USE_TAGS = Brug ikke klantags DRAW_MATCH_SCORE = INGEN!!!^nUafgjort kamp med resultatet END_TYPE = Ende måde ENTER_WARMUP = Indtræder opvarmning... EXECUTING_FFA_CONF = Startede FFA konfigurationsfil EXECUTING_MATCH_CONF = Starter kamp-konfigurationsfil EXECUTING_OVERTIME_CONF = Starter kamp-overtidskonfigurationsfilen FIRST_HALF_FINISHED = Første halvleg er faerdig FIRST_HALF_START = Anden halvleg er faerdig FORCED_HALF = halvlegen er tvunget igang FORCE_START = Tving halvlegen til at starte GOING_LIVE = Gaar Live, restarter 3 gange saa LIVE!! HALF_ALREADY_RESTARTED = Halvlegen er allerede blevet startet! O_o HLTV_CONFIGURED = HLTV korrekt konfigureret HLTV_CONFIGURED_CORRECTLY = HLTV korrekt konfigureret til AMXMD integration =) HLTV_CONNECTION_FAILED = HLTV proxy forbindelse fejlet HLTV_DELAY = HLTV forsinkelse HLTV_ENTERED_GAME = HLTV traadte ind i spillet HLTV_FILE_DNE = hltv.ini findes ikke. Bruger standard kodeord. HLTV_LEFT_GAME = HLTV forlod spillet HUD_GO_BACK_FFA = Lad os gaa tilbage til FFA HUD_HALF_STARTED = HAR RESTARTET HALVLEGEN HUD_HALF_RESTARTED = HAR RESTARTET HALVLEGEN HUD_MATCH_RESTARTED = HAR RESTARTET KAMPEN HUD_MATCH_STOPPED = HAR STOPPET KAMPEN IF_NOTREADY_SAY_NOTREADY = Hvis du ikke er klar længere: sig notready IF_TEAM_NOTREADY_SAY_NOTREADY = Hvis dit hold ikke er klar længere: sig notready INVALID_DEMO_TYPE = Ugyldig demotype INVALID_SECOND_MAP = Ugyldig anden bane ISNT_READY = er ikke klar længere IS_NOW_READY = er nu klar! KNIFE_SAY_CT_OR_T = KNIFE_ROUND = LENGTHS = LÆNGDER LIVE = LIVE !!! GL & HF MAP_FILE_DNE = Fil der indeholder standard baner eksisterer ikke! MAP_NOT_FOUND = Bane med det navn blev ikke fundet eller banen er ugyldig MATCHTYPE_NOT_SUPPORTED = Den kamptype er ikke understøttet :/^n* Typer understættet er maxround: mrXX, timelimit: tlXX, or winlimit: wlXX. MATCH_ALREADY_STARTED = Kampen er allerede startet! O_o MATCH_CAN_BEGIN = Kampen kan nu begynde :)^nRestarter 3 gange og GO! MATCH_FINISHED = Kamp færdig. GG alle MATCH_IN_PROGRESS = Kamp er allerede i forløb. MATCH_LOADED = Kamp indlæst MATCH_STARTS_WHEN_ALL_READY = Kampen starter naar alle er klar MATCH_STOPPED = Kamp stoppet. MATCH_TYPE = Kamptype er MATCH_WAS_ENDED_BY = KAMP BLEV STOPPET TIDLIGT AF MAX_ROUND = Maksrunder MENU = MENU NEEDED_READY_PLAYERS = Noedvendige antal af spillere der skal være klar NEED_TO_BE_ADMIN = Du skal bruge en administrator for at kunne starte kampen NEVER = Aldrig NOW_ON_CT = Du bliver skiftet til Counter-terroristerne NOW_ON_T = Du bliver skiftet til Terroristerne NO_CT_CLANTAG_FOUND = Intet Counter-Terrorist klantag fundet :/ NO_HLTV_CONNECTED = Ingen HLTV er, lige nu, forbundet til serveren NO_MAPS_IN_LIST = Der er ingen baner i listen! NO_MATCH_LOADED = Ingen kamp indlæst NO_MATCH_TO_RESTART = Der er ingen kamp at restarte. NO_MATCH_TO_STOP = Der er ingen kamp at stoppe. NO_T_CLANTAG_FOUND = Intet terrorist klantag fundet :/ ONE_PLAYER = En spiller OVERTIME_CONFIGS = Overtidskonfigurationer OVERTIME_LENGTH = Overtidslængde OVERTIME_NO_PLAYOUT = Afstemningsresultat: Spil IKKE færdigt (ja ^"%d^") (nej ^"%d^")." OVERTIME_PLAYOUT = Afstemningsresultat: Spil færdigt (ja ^"%d^") (nej ^"%d^"). OVERTIME_QUESTION = Spil færdig? OVERTIME_VOTE = %s stemte OVERTIME_VOTE_START = Afstemning er startet... PASSWORD = Kodeord PASSWORD_SET = Plugin har sat serverens kodeord PASSWORD_SET_TO = Server password has been set to PLAY_OVERTIME = Lad os spille i OVERTID PLUGIN_SETTINGS = Plugin indstillinger PUG_FILE_DNE = pug.ini eksisterer. Kan ikke starte PUG spillestil... PUG_START = PUG spillestil startet PUG_STOP = PUG spillestil stoppet PUG_STYLE = Pick-Up-Kampstil RANDOMIZE_TEAMS = Tilfældige hold RANDOMIZING_TEAMS = Laver tilfældige hold READY = klar READY_TYPE = Klartype REALLOW_SHIELD = Begræns skjolde (efter) RECORDING_HLTV_DEMO = Optager en demo RECORDING_INEYE_DEMO = Optager en demo paa din PC RESTARTED_HALF = restartede halvlegen RESTARTED_MATCH = restartede kampen RESTART_HALF = Restart denne halvleg RESTART_MATCH = restart kamp SAVE_CONFIG = Gem konfiguration... SCORES = Resultater SCORES_DRAW = Begge hold har vundet %d runder SCORES_IS_WINNING = %s vinder %d til %d SCORES_STEAMIDS = Resultater & SteamIDs SCORE_IS = resultatet er SCREEN_SHOT = Skaermbillede SECOND_HALF_START = Anden halvleg starter SECOND_MAP = Anden bane: SETTINGS_SAVED = Indstillinger gemt SHIELD_RESTRICTED = Taktisk skjold er blevet slaaet fra SHIELD_UNRESTRICTED = Taktisk skjold er blevet slaaet til SHOULD_BE = skulle vaere SHOW_SCORE = vis resultat STARTED_MATCH = startede en kamp START_MATCH = Start en kamp START_OF_ROUND = Starten af runden STATS = Log statestikker STATS_MYSQL = STOPPED_MATCH = stoppede kampen STOP_MATCH = Stop kampen STOP_RECORDING_DEMOS = Stoppede optagelsen af demoen. SWAP_TEAMS = Skift hold SWITCHED_TEAM = Skiftede holdene SWITCHING_TEAMS = Skifter hold TAG_SELECTED = Tag valgt TAKING_A_SCREENSHOT = Tager et skaermbillede... Smil! TAKING_SCREENSHOTS = Tager skaermbilleder... Smil! TEAM_ALREADY_READY = Dit hold var allerede klart. Goer jer klar til at spille! ^_^ TEAM_WASNT_READY = Dit hold var ikke klar. Lad vaere med at tage alt for lang tid om det... -_- TIME_LIMIT = Tidsgraense TO_BE_READY = at vaere klar. TO_MANY_CFG_FILE = For mange kamp-konfigurationsfiler tilfoejet. TO_MANY_MATCH_TYPE = For mange kamptyper tilfoejet TRY_USE_CONSOLE_CMD = Bruger ikke tags. Proev at bruge konsollen til at starte kampen med istedet USE_TAGS = Brug klantags VSMATCH_CAN_BEGIN = kan nu begynde :)^nrestarter 3 gange og GO! WAITING_F0R_TO_BE_READY = Venter paa at %s skal blive klar WAITING_FOR_BOTH_TEAMS_TOBE_READY = Venter paa at begge hold skal blive klar WAITING_FOR_CT_TOBE_READY = Venter paa at CT skal blive klar WAITING_FOR_T_TOBE_READY = Venter paa at T skal blive klar WARMUP_CONFIGS = WARMUP_DEMOS1 = Demoer er automatisk optaget paa din PC (Hvis du ikke er tilskuer..) WARMUP_DEMOS2 = Husk at optage en demo hvis du vil... WARMUP_SCREENSHOTS = Skaermbilledder er ogsaa taget WARMUP_SWAPTEAMS = Holdene vil automatisk skifte efter første halvleg WARMUP_TIME = Opvarmningstid WHEN_READY_SAY_READY = Naar du er klar: sig ready WHEN_TEAM_READY_SAY_READY = Naar dit hold er klar: sig ready WINNER_IS = Og vinderen af denne bane er... WIN_LIMIT = Vindebegraensning WITH_THE_SCORE_OF = med resultatet YOU_ARE_NOTREADY = Du er ikke klar. Lad vaere med at tage for lang tid om det... -_- YOU_ARE_READY = Du er klar. Goer dig klar til at spille! ^_^ YOU_WERE_N0TREADY = Du var ikke klar til at spille... -_- YOU_WERE_READY = Du var allerede klar. Goer dig klar til at spille! [de] ADMIN_ONLY = Nur Admins ADMIN_STARTS_MATCH = Der Admin kann das Spiel mit ^"/say start^" beginnen ALLOW_OVERTIME = Spielverlaengerung erlauben ALLOW_SHIELDS = Schild erlauben ALL_PLAYERS = ALLE Spieler ALWAYS = Immer ALWAYS_SCREENSHOT = Screenshot immer machen AMX_LIVE = LIVE LIVE LIVE!!! AMX_MATCH_CONFIG = Amx Match Mod Konfiguration AMX_MATCH_IN_EYES = In eyes ARENT_READY = sind nicht mehr bereit! ARE_NOW_READY = sind nun bereit. ARE_READY_WAITING_FOR = sind bereit und warten auf AUTO_SWAP = Autowechsel BACK_TO_WARMUP = Wechsel zurueck in die Aufwaerm-Phase. BOTH_TEAMS_ARENT_READY = Beide Teams sind noch nicht bereit. BOTH_TEAMS_READY = BEIDE TEAMS SIND BEREIT CHANGE_HOSTNAME = Hostname aendern CHANGE_PASSWORD = Plugin aendert das Passwort CHANGING_TO_2ND_MAP = Achtung! Die zweite Map des Spiels wird geladen... COMMAND_NO_AUTH = Du bist nicht berechtigt diesen Befehl auszufuehren. CONFIGS = KONFIGURATION CONFIG_FILE_DNE = Diese Konfigurationsdatei existiert nicht. CONFIG_FILE_LIST = Hier die Liste der verfuegbaren Konfigurationsdateien: CONSOLE_HLTV_HELP = Um HLTV Demos aufnehmen zu koennen, muss zu Beginn jeder Spielhaelfte der HLTV auf dem Server und ein Adminpasswort definiert sein (adminpassword in der HLTV Konsole um das Passwort zu setzen).^n*Nun muss das gleiche Adminpasswort hier eingegeben werden.*^nIn der Konsole: amx_matchhltv ^n* Ohne diese Einstellung werden keine Demos via HLTV aufgenommen! CONSOLE_HLTV_NO_DEMO_RECORD = In diesem Spiel werden keine HLTV Demos aufgenommen. CONSOLE_HLTV_RCON_SET = HLTV Adminpasswort gesetzt: ^"%s^" CONSOLE_HLTV_TESTING = Teste HLTV CONSOLE_HLTV_TESTING_HELP = Wenn vom HLTV eine Rueckmeldung kam, funktioniert die Verbindung. Ohne Meldung ist das HLTV Adminpasswort falsch :/ CONSOLE_MATCH_NEED_TO_BE_STARTED = Bevor Du das HLTV Adminpasswort setzt, musst Du ein Match laden CS_MATCH_IN_PROGRESS = CS Match laeuft CVARS = CVARS DEMOS_AUTORECORDED = Demos wurden automatisch aufgezeichnet DISPLAYING_MENU = AMXX Match Menu wird angezeigt DONT_CHANGE_TEAM = NICHT DAS TEAM WECHSELN! DONT_USE_TAGS = Keine Clantags benutzen DRAW_MATCH_SCORE = Keiner!!!^nUnentschieden mit diesem Ergebnis: END_TYPE = End type ENTER_WARMUP = Du steigst in die Aufwaerm-Phase ein... EXECUTING_FFA_CONF = Lade die FFA Konfigurationsdatei EXECUTING_MATCH_CONF = Lade die Spiel Konfigurationsdatei EXECUTING_OVERTIME_CONF = Lade die Spielverlaengerung-Konfigurationsdatei (Spielverlaengerung) FIRST_HALF_FINISHED = Erste Haelfte beendet FIRST_HALF_START = Erste Haelfte beginnt FORCED_HALF = Start einer Spielhaelfte erzwungen FORCE_START = Start des Spiels erzwungen GOING_LIVE = Das Match beginnt, 3 RR und los!! HALF_ALREADY_RESTARTED = Die Spielhaelfte wurde bereits gestartet! O_o HLTV_CONFIGURED = HLTV ist korrekt konfiguriert HLTV_CONFIGURED_CORRECTLY = HLTV ist korrekt in AMXMD eingebunden =) HLTV_CONNECTION_FAILED = HLTV Proxy Verbindung gescheitert HLTV_DELAY = HLTV Verzoegerung HLTV_ENTERED_GAME = HLTV betritt das Spiel HLTV_FILE_DNE = hltv.ini existiert nicht. Standard Passwort wird benutzt. HLTV_LEFT_GAME = HLTV verlässt das Spiel HUD_GO_BACK_FFA = Zurueck in den FFA Modus HUD_HALF_STARTED = hat die Spielhaelfte gestartet HUD_HALF_RESTARTED = HAT DIE SPIELHAELFTE NEU GESTARTET HUD_MATCH_RESTARTED = hat das Spiel neu gestartet HUD_MATCH_STOPPED = hat das Spiel gestoppt IF_NOTREADY_SAY_NOTREADY = Wenn Du nicht mehr bereit bist: say notready IF_TEAM_NOTREADY_SAY_NOTREADY = Wenn Dein Team nicht mehr bereits ist: say notready INVALID_DEMO_TYPE = Ungueltiger Demo Typ INVALID_SECOND_MAP = Ungueltige Zweite Map ISNT_READY = ist nicht mehr bereit IS_NOW_READY = ist jetzt bereit! KNIFE_NOT_ON_TEAM = Du bist nicht im Team das gewonnen hat KNIFE_SAY_CT_OR_T = Dein Team gewinnt; Du kannst nun '/ct' oder '/t' eingeben um dein Team zu waehlen... KNIFE_ROUND = Messer Runde LENGTHS = LAENGEN LIVE = LIVE !!! GL & HF MAP_FILE_DNE = Standardmapdatei existiert nicht! MAP_NOT_FOUND = Eine Map mit diesem Namen wurde nicht gefunden oder die Map ist ungueltig MATCHTYPE_NOT_SUPPORTED = Dieser Maptyp wird nicht unterstuetzt:/^n* Unterstuetzt werden maxround: mrXX (z.B. mr12) oder Zeitlimit: tlXX (z.B.: tl30). MATCH_ALREADY_STARTED = Das Spiel wurde bereits gestartet! O_o MATCH_CAN_BEGIN = Das Spiel kann nun beginnen :)^n3 Restarts und LOS! MATCH_FINISHED = Spiel beendet. GG all MATCH_IN_PROGRESS = Spiel laeuft bereits. MATCH_LOADED = Spiel geladen MATCH_STARTS_WHEN_ALL_READY = Das Spiel beginnt wenn alle bereit (say ready) sind MATCH_STOPPED = Spiel gestoppt. MATCH_TYPE = Spieltyp ist MATCH_WAS_ENDED_BY = DAS SPIEL WURDE VORZEITIG BEENDET DURCH MAX_ROUND = MaxRunden MENU = MENU NEEDED_READY_PLAYERS = benoetigte Spieler die bereit sind NEED_TO_BE_ADMIN = Um das Spiel starten zu koennen musst Du Admin sein NEVER = Nie NOW_ON_CT = Du wurdest zu den CTs geschoben NOW_ON_T = Du wurdest zu den Ts geschoben NO_CT_CLANTAG_FOUND = Kein CT Clantag gefunden :/ NO_HLTV_CONNECTED = Derzeit befindet sich kein HLTV auf dem Server NO_MAPS_IN_LIST = Es befinden sich keine Maps in der Liste! NO_MATCH_LOADED = Kein Spiel geladen NO_MATCH_TO_RESTART = Kein Spiel zum neustarten vorhanden. NO_MATCH_TO_STOP = Kein Spiel zum stoppen vorhanden. NO_T_CLANTAG_FOUND = Kein T Clantag gefunden :/ ONE_PLAYER = Ein Spieler OVERTIME_CONFIGS = Spielverlaengerungsoptionen OVERTIME_LENGTH = Dauer der Spielverlaengerung OVERTIME_NO_PLAYOUT = Resultat der Umfrage: Kein Playout (Ja ^"%d^") (Nein ^"%d^")." OVERTIME_PLAYOUT = Resultat der Umfrage: Playout (Ja ^"%d^") (Nein ^"%d^"). OVERTIME_QUESTION = Ausspielen? OVERTIME_VOTE = %s abgestimmt OVERTIME_VOTE_START = Umfrage wurde gestartet... PASSWORD = Passwort PASSWORD_SET = Serverpasswort wurde vom Plugin gesetzt PASSWORD_SET_TO = Serverpasswort wurde gesetzt auf PLAY_OVERTIME = Beginn der Spielverlaengerung PLUGIN_SETTINGS = Plugin Einstellungen PUG_FILE_DNE = pug.ini existiert nicht. Kann PUG nicht starten... PUG_START = PUG gestartet PUG_STOP = PUG gestoppt PUG_STYLE = Pick-Up-Game style RANDOMIZE_TEAMS = Teams mischen RANDOMIZING_TEAMS = Mische Teams READY = bereit READY_TYPE = Ready Modus REALLOW_SHIELD = Schild erlaubt (danach) RECORDING_HLTV_DEMO = Nehme Demo auf RECORDING_INEYE_DEMO = Auf Deinem PC wird eine Demo aufgenommen RESTARTED_HALF = Spielhaelfte wurde neu gestartet RESTARTED_MATCH = Match wurde neu gestartet RESTART_HALF = Starte Spielhaelfte neu RESTART_MATCH = Starte Match neu SAVE_CONFIG = Speichere Einstellungen... SCORES = Punkte SCORES_DRAW = Beide Teams haben %d Runden gewonnen SCORES_IS_WINNING = %s gewinnen %d zu %d SCORES_STEAMIDS = Punkte & SteamIDs SCORE_IS = hat Punkte SCREEN_SHOT = Screenshot SECOND_HALF_START = Zweite Haelfte beginnt SECOND_MAP = Zweite Map: SETTINGS_SAVED = Einstellungen gespeichert SHIELD_RESTRICTED = Das Schild (tactical shield) ist nun deaktiviert SHIELD_UNRESTRICTED = Das Schild (tactical shield) ist nun aktiviert SHOULD_BE = sollte SHOW_SCORE = Punktestand anzeigen STARTED_MATCH = Match gestartet START_MATCH = Match starten START_OF_ROUND = Rundenstart STATS = Stats loggen STATS_MYSQL = Stats in MySQL loggen STOPPED_MATCH = Spiel gestoppt STOP_MATCH = Spiel stoppen STOP_RECORDING_DEMOS = Demoaufnahme gestoppt. SWAP_TEAMS = Teams tauschen (Teamswap) SWITCHED_TEAM = Teams wurden gewechselt SWITCHING_TEAMS = Teams werden gewechselt TAG_SELECTED = Tag ausgewählt TAKING_A_SCREENSHOT = Screenshot wird erstellt... Bitte laecheln! TAKING_SCREENSHOTS = Screenshot wird erstellt... Bitte laecheln! TEAM_ALREADY_READY = Dein Team ist schon bereit. ^_^ TEAM_WASNT_READY = Dein Team ist noch nicht bereit. Lass Dir nicht zuviel Zeit... -_- TIME_LIMIT = Zeitlimit TO_BE_READY = fertig. TO_MANY_CFG_FILE = Zuviele Spiel-Konfigurationsdateien hinzugefuegt. TO_MANY_MATCH_TYPE = Zuviele Spieltypen hinzugefuegt TRY_USE_CONSOLE_CMD = Tags werden nicht genutzt. Versuche das Spiel ueber die Konsole zu starten USE_TAGS = Benutze Clan Tags VSMATCH_CAN_BEGIN = kann nun beginnen :)^n3 Restarts und LOS! WAITING_F0R_TO_BE_READY = Warte bis %s bereit ist WAITING_FOR_BOTH_TEAMS_TOBE_READY = Warte bis beide Teams bereit sind WAITING_FOR_CT_TOBE_READY = Warte bis die CT bereit sind WAITING_FOR_T_TOBE_READY = Warte bis die T bereit sind WARMUP_CONFIGS = Warmup Konfigurationen WARMUP_DEMOS1 = Demos werden automatisch auf Deinen Rechner aufgenommen (sofern Du nicht im Spectator Modus bist) WARMUP_DEMOS2 = Denke daran Demos aufzunehmen (wenn Du moechtest)... WARMUP_SCREENSHOTS = Screenshots werden auch gemacht WARMUP_SWAPTEAMS = Die Teams werden automatisch nach der ersten Spielhaelfte gewechselt WARMUP_TIME = Zeit fuer die Aufwaermphase WHEN_READY_SAY_READY = Sobald Du bereit bist: say ready WHEN_TEAM_READY_SAY_READY = Sobald Dein Team bereits ist: say ready WINNER_IS = Und der Sieger der Map ist... WIN_LIMIT = WinLimit WITH_THE_SCORE_OF = mit folgenden Punkten YOU_ARE_NOTREADY = Du bist nun nicht mehr bereit. Warte nicht zu lange... -_- YOU_ARE_READY = Du bist nun bereit. Gleich geht es los! ^_^ YOU_WERE_N0TREADY = Du warst noch nicht bereit... -_- YOU_WERE_READY = Du warst bereits bereit. Gleich geht es los! [en] ADMIN_ONLY = Admin only ADMIN_STARTS_MATCH = PM yahoo : tom9z . de goi admin /start match! ALLOW_OVERTIME = Allow overtime ALLOW_SHIELDS = Vo hieu hoa Shelds ALL_PLAYERS = ALL players ALWAYS = Always ALWAYS_SCREENSHOT = Always Screenshot AMX_LIVE = LIVE LIVE LIVE!!! AMX_MATCH_CONFIG = Amx Match Mod Config AMX_MATCH_IN_EYES = In eyes ARENT_READY = Ban da bo san sang! ARE_NOW_READY = Ban da san sang! ARE_READY_WAITING_FOR = are ready. Waiting for AUTO_SWAP = Auto swap BACK_TO_WARMUP = Quay lai thoi gian khoi dong. BOTH_TEAMS_ARENT_READY = Ca 2 chua san sang. BOTH_TEAMS_READY = Ca 2 da san sang CHANGE_HOSTNAME = Change hostname CHANGE_PASSWORD = Plugin changes password CHANGING_TO_2ND_MAP = Hold on to your seats, we are changing to the second map for the match... COMMAND_NO_AUTH = Ban khong co quyen dung lenh nay. CONFIGS = CONFIGS CONFIG_FILE_DNE = This config file doesn't exist. CONFIG_FILE_LIST = Here is the list of available config files: CONSOLE_HLTV_HELP = In order to properly record HLTV demos, an HLTV must be connected on the server before each half and it must have an adminpassword (use adminpassword in the HLTV console in order to set it). CONSOLE_HLTV_NO_DEMO_RECORD = HLTV demos are not recorded during this match. CONSOLE_HLTV_RCON_SET = HLTV adminpassword set to ^"%s^" CONSOLE_HLTV_TESTING = Testing HLTV CONSOLE_HLTV_TESTING_HELP = If the HLTV said something, it's ok. Otherwise, the adminpassword of the HLTV isn't correct :/ CONSOLE_MATCH_NEED_TO_BE_STARTED = A match must be loaded before setting HLTV adminpassword. CS_MATCH_IN_PROGRESS = CS Match In Progress CT = Counter-terrorist CVARS = CVARS DEMOS_AUTORECORDED = demos autorecorded DISPLAYING_MENU = Displaying AMXX Match Menu DONT_CHANGE_TEAM = Tu dong chuyen Team! DONT_USE_TAGS = Don't use clan tags DRAW_MATCH_SCORE = Ko co doi thang' !!!^n 2 Team hoa voi ti so END_TYPE = End type ENTER_WARMUP = Thoi gian khoi dong... EXECUTING_FFA_CONF = Warmup cfg... EXECUTING_MATCH_CONF = Match cfg... EXECUTING_OVERTIME_CONF = Match extra cfg... FIRST_HALF_FINISHED = Het hiep 1 FIRST_HALF_START = Hiep 1 Bat Dau FORCED_HALF = Bat dau tran dau FORCE_START = Bat dau Hiep 1 GOING_LIVE = LIVE Game, 3 RS LIVE LIVE LIVE!! HALF_ALREADY_RESTARTED = Hiep 2 Da Duoc Bat Dau! O_o HLTV_CONFIGURED = HLTV correctly configured HLTV_CONFIGURED_CORRECTLY = HLTV correctly configured for AMXMD integration =) HLTV_CONNECTION_FAILED = HLTV Proxy Connection Failed HLTV_DELAY = HLTV Delay HLTV_ENTERED_GAME = HLTV entered the game HLTV_FILE_DNE = hltv.ini does not exist. Using default password. HLTV_LEFT_GAME = HLTV left the game HUD_GO_BACK_FFA = HUD_HALF_STARTED = Hiep Dau Bat Dau HUD_HALF_RESTARTED = Khoi Dong Lai Hiep Dau HUD_MATCH_RESTARTED = March Lai Tu Dau HUD_MATCH_STOPPED = Stop Match IF_NOTREADY_SAY_NOTREADY = Khong San Sang: /say notready IF_TEAM_NOTREADY_SAY_NOTREADY = Team Chua San Sang: /say notready INVALID_DEMO_TYPE = Invalid demo type INVALID_SECOND_MAP = Invalid second map ISNT_READY = isn't ready anymore IS_NOW_READY = is now ready! KNIFE_NOT_ON_TEAM = You weren't on the team that won! KNIFE_SAY_CT_OR_T = Your team won; you can now say '/ct' or '/t' to pick your team... KNIFE_ROUND = Knife round KNIFE_ROUND_STARTED = Chem' Dao Chon Team.... GL & HF! KNIFEROUND_QUESTION = Chon Team LENGTHS = LENGTHS LIVE = LIVE LIVE LIVE !!! GL & HF MAP_FILE_DNE = Default maps file does not exist! MAP_NOT_FOUND = Map with that name not found or map is invalid MATCHTYPE_NOT_SUPPORTED = That type of match isn't supported :/^n* Type supported is maxround: mrXX, timelimit: tlXX, or winlimit: wlXX. MATCH_ALREADY_STARTED = Tran Dau Da Bat Dau! O_o MATCH_CAN_BEGIN = Tran Dau Da Da Duoc Bat Dau :)^n 3 restarts and GO! MATCH_FINISHED = Match Finished. GG all MATCH_IN_PROGRESS = Match already in progress. MATCH_LOADED = Match loaded MATCH_STARTS_WHEN_ALL_READY = Tat Ca /say ready. De tu start neu khong co mod MATCH_STOPPED = Match stopped. MATCH_TYPE = Match type is MATCH_WAS_ENDED_BY = Tran Dau Ket Thuc Som Boi MAX_ROUND = MaxRound MENU = MENU MENU_CLANTAGS = Clan Tags MENU_CLANTAGS_CT = CT ClanTag MENU_CLANTAGS_T = T ClanTag MENU_CONFIG_FILE = Config File MENU_MATCH_LENGTH = Length MENU_MATCH_TYPE = Type MENU_MENU = Menu MENU_PUG_STYLE = Also stop PUG-style? MENU_SECONDMAP = Second Map MENU_SECONDMAP_LIST = Second Map List MENU_SETTINGS = Settings MENU_START_MATCH = Start Match? MENU_RECORD_DEMO = Record Demo NEEDED_READY_PLAYERS = Needed ready players NEED_TO_BE_ADMIN = You need to be an admin in order to start the match NEVER = Never NOW_ON_CT = Ban se vao ben - Counter-terrorists NOW_ON_T = Ban se vao ben - Terrorists NO_CT_CLANTAG_FOUND = No Counter-Terrorist clantag found :/ NO_HLTV_CONNECTED = No HLTV currently connected to the server NO_MAPS_IN_LIST = There are no maps in the list! NO_MATCH_LOADED = No match loaded NO_MATCH_TO_RESTART = There's no match to restart. NO_MATCH_TO_STOP = There's no match to stop. NO_T_CLANTAG_FOUND = No Terrorist clantag found :/ ONE_PLAYER = One player OVERTIME_CONFIGS = Overtime configs OVERTIME_LENGTH = Overtime length OVERTIME_NO_PLAYOUT = Voting outcome: Do NOT Playout (yes ^"%d^") (no ^"%d^")." OVERTIME_PLAYOUT = Voting outcome: Playout (yes ^"%d^") (no ^"%d^"). OVERTIME_QUESTION = Play Out? OVERTIME_VOTE = %s voted OVERTIME_VOTE_START = Voting has started... OVERTIME_UNLIMITED = Unlimited overtime PASSWORD = Password PASSWORD_SET = Server password has been set by the plugin PASSWORD_SET_TO = Server password has been set to PLAY_OVERTIME = Let's play OVERTIME PLUGIN_SETTINGS = Plugin settings PUG_FILE_DNE = pug.ini does not exist. Cannot start PUG gameplay... PUG_START = PUG gameplay started PUG_STOP = PUG gameplay stopped PUG_STYLE = Pick-Up-Game style RANDOMIZE_TEAMS = Randomize teams RANDOMIZING_TEAMS = Randomizing teams READY = ready READY_TYPE = Ready type REALLOW_SHIELD = Restrict Shields (after) RECORDING_HLTV_DEMO = Recording a demo RECORDING_INEYE_DEMO = Recording a demo on your PC RESTARTED_HALF = restarted the half RESTARTED_MATCH = restarted the match RESTART_HALF = Restart the current half RESTART_MATCH = Restart match SAVE_CONFIG = Save configuration... SCORES = Scores SCORES_DRAW = Both teams have won %d rounds SCORES_IS_WINNING = %s are winning %d to %d SCORES_STEAMIDS = Scores & SteamIDs SCORE_IS = Score is SCREEN_SHOT = Screenshot SECOND_HALF_START = Hiep Dau Bat Dau SECOND_MAP = Second map: SETTINGS_SAVED = Settings saved SHIELD_RESTRICTED = Tactical shield has been disabled SHIELD_UNRESTRICTED = Tactical shield has been enabled SHOULD_BE = should be SHOW_SCORE = Show score STARTED_MATCH = started a match START_MATCH = Start a match START_OF_ROUND = Start of round STATS = Log stats STATS_MYSQL = Log stats in MySQL STOPPED_MATCH = stopped the match STOP_MATCH = Stop the match STOP_RECORDING_DEMOS = Stopped recording the demo. SWAP_TEAMS = Swap teams SWITCHED_TEAM = Doi Ben SWITCHING_TEAMS = Doi Ben TAG_SELECTED = Tag selected TAKING_A_SCREENSHOT = Taking a screenshot... Smile! TAKING_SCREENSHOTS = Taking screenshots... Smile! TEAM_ALREADY_READY = Your team was already ready. Get ready to play! ^_^ TEAM_WASNT_READY = Your team wasn't ready. Don't take to long... -_- TERRORIST = Terrorist TIME_LIMIT = Timelimit TO_BE_READY = to be ready. TO_MANY_CFG_FILE = Too many match config files added. TO_MANY_MATCH_TYPE = Too many match types added TRY_USE_CONSOLE_CMD = Not using tags. Try using the console to start the match instead USE_TAGS = Use clan tags VSMATCH_CAN_BEGIN = can now begin :)^n3 restarts and GO! WAITING_F0R_TO_BE_READY = Waiting for %s to be ready WAITING_FOR_BOTH_TEAMS_TOBE_READY = Waiting for both teams to be ready WAITING_FOR_CT_TOBE_READY = Waiting for CT to be ready WAITING_FOR_T_TOBE_READY = Waiting for T to be ready WARMUP_CONFIGS = Warmup configs WARMUP_DEMOS1 = Demos autorecorded on your PC (If you're not spectating..) WARMUP_DEMOS2 = WARMUP_SCREENSHOTS = Screenshots are also taken WARMUP_SWAPTEAMS = Tu Dong Chuyen Ben Khi Het Hiep 1 WARMUP_TIME = Thoi Gian Khoi Dong WHEN_READY_SAY_READY = Ban Da San Sang: /say ready WHEN_TEAM_READY_SAY_READY = Team Ban Da San Sang: /say ready WINNER_IS = WIN_LIMIT = WinLimit WITH_THE_SCORE_OF = - Thang Voi Ti So YOU_ARE_NOTREADY = You are now not ready. Don't take to long... -_- YOU_ARE_READY = You are now ready. Get ready to play! ^_^ YOU_WERE_N0TREADY = You weren't ready in the first place... -_- YOU_WERE_READY = You were already ready. Get ready to play! [fr] ADMIN_ONLY = Admin seulement ADMIN_STARTS_MATCH = l'Admin peut lancer le match si necessaire (en disant say /start) ALLOW_OVERTIME = Permettre l'overtime ALLOW_SHIELDS = Restriction bouclier ALL_PLAYERS = Tous les joueurs ALWAYS = Toujours ALWAYS_SCREENSHOT = Toujours capturer l'ecran AMX_LIVE = LE MATCH COMMENCE !!! AMX_MATCH_CONFIG = Configuration d'Amx Match Mod AMX_MATCH_IN_EYES = Vu interne ARENT_READY = ne sont plus pret maintenant! ARE_NOW_READY = sont pret maintenant ARE_READY_WAITING_FOR = sont pret. Attente de AUTO_SWAP = Inversion automatique BACK_TO_WARMUP = On repasse en prechauffe. BOTH_TEAMS_ARENT_READY = Les 2 equipes ne sont pas pretes. BOTH_TEAMS_READY = LES 2 EQUIPES SONT PRETES CHANGE_HOSTNAME = Changement du nom serveur CHANGE_PASSWORD = Changement du mot de passe CHANGING_TO_2ND_MAP = Rester sur vos chaises, changement de map pour le reste du match... COMMAND_NO_AUTH = Vous n'avez pas acces a cette commande. CONFIGS = CONFIGURATION CONFIG_FILE_DNE = Ce fichier config n'existe pas. CONFIG_FILE_LIST = Voici la liste des fichiers config disponibles: CONSOLE_HLTV_HELP = Pour enregister correctement les demos HLTV, un HLTV doit etre connecte au serveur avant chaques manches et il doit avoir un adminpassword (utilisez adminpassword dans la console de l'HLTV pour le definir).^n* Maintenant vous n'avez plus qu'a taper l'adminpassword de l'HLTV ici.^n* Utiliez amx_matchhltv pour le definir.^n* Si vous ne le faites pas, les demos HLTV ne seront jamais enregistrees. CONSOLE_HLTV_NO_DEMO_RECORD = Les demos HLTV ne sont pas enregistrees pendant ce match. CONSOLE_HLTV_RCON_SET = L'adminpassword HLTV definit a ^"%s^" CONSOLE_HLTV_TESTING = Teste l'HLTV CONSOLE_HLTV_TESTING_HELP = Si l'HLTV dit quelque chose, c'est bon. Sinon, l'adminpassword de l'HLTV n'est pas bon :/ CONSOLE_MATCH_NEED_TO_BE_STARTED = Un match doit etre charge avant de configurer l'adminpassword de l'HLTV. CS_MATCH_IN_PROGRESS = CZ match en cours CVARS = CVARS DEMOS_AUTORECORDED = les demos sont automatiquement enregistrees DISPLAYING_MENU = Affichage du menu AMXX Match DONT_CHANGE_TEAM = NE CHANGEZ PAS D'EQUIPE! DONT_USE_TAGS = N'utilise pas de Tags Clan DRAW_MATCH_SCORE = EGALITE!!!^nEgalite avec le score de END_TYPE = Type de fin ENTER_WARMUP = Entree en session de prechauffe... EXECUTING_FFA_CONF = Lancement du fichier config FFA EXECUTING_MATCH_CONF = Lancement du fichier config de match EXECUTING_OVERTIME_CONF = Lancement du fichier config de match overtime FIRST_HALF_FINISHED = 1ere manche terminee FIRST_HALF_START = 1ere manche lancee FORCED_HALF = force le debut de la manche FORCE_START = Forcer le debut de la manche GOING_LIVE = C'EST PARTI , 3 RS et GO !! HALF_ALREADY_RESTARTED = La manche est deja commencee! O_o HLTV_CONFIGURED = HLTV correctement configure HLTV_CONFIGURED_CORRECTLY = HLTV correctement configure par AMXMD =) HLTV_CONNECTION_FAILED = Connection au HLTV Proxy impossible HLTV_DELAY = Delais HLTV HLTV_ENTERED_GAME = HLTV arrive sur le serveur HLTV_FILE_DNE = hltv.ini n'existe pas. Utilisation du mot de passe de defaut. HLTV_LEFT_GAME = HLTV a quitte la serveur HUD_GO_BACK_FFA = Retour en mode FFA HUD_HALF_STARTED = A LANCE LA MANCHE HUD_HALF_RESTARTED = A REDEMARRE LA MANCHE HUD_MATCH_RESTARTED = A REDEMMARRE LE MATCH HUD_MATCH_STOPPED = A ARRETE LE MATCH IF_NOTREADY_SAY_NOTREADY = Si vous n'etes plus pret : say notready IF_TEAM_NOTREADY_SAY_NOTREADY = Si votre equipe n'est plus prete : say notready INVALID_DEMO_TYPE = Type de demo invalide INVALID_SECOND_MAP = Seconde map invalide ISNT_READY = n'est plus pret maintenant IS_NOW_READY = est pret maintenant! KNIFE_NOT_ON_TEAM =Vous ne faite pas partie de l'equipe qui a gagne! KNIFE_SAY_CT_OR_T = Votre equipe gagne !!! Vous pouvez choisir votre camp en disant '/ct' or '/t' KNIFE_ROUND = Round Couteau LENGTHS = durees LIVE = C'EST PARTI !!! GL & HF MAP_FILE_DNE = Maps par defaut n'existe pas! MAP_NOT_FOUND = La carte n'existe pas ou est invalide MATCHTYPE_NOT_SUPPORTED = Ce type de match n'est pas supporte :/^n* Les types supportes sont maxround: mrXX, timelimit: tlXX, ou winlimit: wlXX. MATCH_ALREADY_STARTED = Le match a deja commence! O_o MATCH_CAN_BEGIN = Le match peut maintenant commencer :)^n3 restarts et c'est parti!! MATCH_FINISHED = Match Termine. GG tout le monde MATCH_IN_PROGRESS = Match deja en cours. MATCH_LOADED = Match charge MATCH_STARTS_WHEN_ALL_READY = Le match debutera quand tout le monde sera pres MATCH_STOPPED = Match arrete. MATCH_TYPE = Le type de match est MATCH_WAS_ENDED_BY = LE MATCH EST INTERROMPU PAR MAX_ROUND = Round Maximum MENU = MENU NEEDED_READY_PLAYERS = Joueurs prets necessaires NEED_TO_BE_ADMIN = Vous devez etre un admin pour pouvoir lancer un match NEVER = Jamais NOW_ON_CT = Vous etes transfere en Contre-Terroriste NOW_ON_T = Vous etes transfere en Terroriste NO_CT_CLANTAG_FOUND = Pas de tag clan Contre-Terroriste :/ NO_HLTV_CONNECTED = Pas d'HLTV actuellement connecte au serveur NO_MAPS_IN_LIST = Il n'y a pas de carte dans la liste! NO_MATCH_LOADED = Pas de match charge NO_MATCH_TO_RESTART = Il n'y a pas de match a relancer. NO_MATCH_TO_STOP = il n'y a pas de match a arreter. NO_T_CLANTAG_FOUND = Pas de tag de clan Terroriste :/ ONE_PLAYER = un joueur OVERTIME_CONFIGS = Configuration Temps supplementaire OVERTIME_LENGTH = Duree du Temp supplementaire OVERTIME_NO_PLAYOUT = Resultat du vote: Ne pas quitter la partie (oui ^"%d^") (non ^"%d^")." OVERTIME_PLAYOUT = Resultat du vote: Quitter la partie (oui ^"%d^") (non ^"%d^"). OVERTIME_VOTE = %s a vote OVERTIME_VOTE_START = Debut du vote... PASSWORD = Mot de passe PASSWORD_SET = Le mot de passe serveur a ete defini par le plugin PASSWORD_SET_TO = Le mot de passe serveur est PLAY_OVERTIME = On joue le Temps supplementaire PLUGIN_SETTINGS = Configuration du plugin PUG_FILE_DNE = pug.ini n'existe pas. Ne peut pas lancer le mode PUG... PUG_START = Debut du mode PUG PUG_STOP = Fin du mode PUG PUG_STYLE = Choix du Pick-Up-Game RANDOMIZE_TEAMS = Equipe aleatoire RANDOMIZING_TEAMS = Choix aleatoire de l'equipe READY = pres READY_TYPE = Choix du Ready REALLOW_SHIELD = Validation du bouclier RECORDING_HLTV_DEMO = Enregistrement de la demo RECORDING_INEYE_DEMO = Enregistrement de la demo sur votre PC RESTARTED_HALF = redemarre la manche RESTARTED_MATCH = redemarre le match RESTART_HALF = La manche redemarre RESTART_MATCH = Le match redemarre SAVE_CONFIG = Sauvegarde de la configuration... SCORES = Scores SCORES_DRAW = Les 2 equipes gagne %d rounds SCORES_IS_WINNING = %s ont gagne %d a %d SCORES_STEAMIDS = Scores & SteamIDs SCORE_IS = Le score est SCREEN_SHOT = Capture d'ecran SECOND_HALF_START = 2eme manche lancee SECOND_MAP = Deuxieme carte: SETTINGS_SAVED = Configurations sauvees SHIELD_RESTRICTED = Bouclier tactique desactive SHIELD_UNRESTRICTED = Bouclier tactique active SHOULD_BE = doit etre SHOW_SCORE = Voir le score STARTED_MATCH = lance un match START_MATCH = Lance du match START_OF_ROUND = Debut du round STATS = Statistiques STATS_MYSQL = Statistique dans MySQL STOPPED_MATCH = arrete le match STOP_MATCH = Arret du match STOP_RECORDING_DEMOS = Fin d'enregistrement de la demo. SWAP_TEAMS = Inversion des Equipes SWITCHED_TEAM = Inverse les equipes SWITCHING_TEAMS = Inversion des equipes TAG_SELECTED = Tag selectionne TAKING_A_SCREENSHOT = Capture de l'ecran... Souriez! TAKING_SCREENSHOTS = Capture d'ecran... Souriez! TEAM_ALREADY_READY = Votre equipe est prete. Soyez pres a jouer! ^_^ TEAM_WASNT_READY = Votre equipe n'est pas prete. Ne soyez pas trop long a vous preparer... -_- TIME_LIMIT = Temps limite TO_BE_READY = pour etre pret. TO_MANY_CFG_FILE = Trop de fichiers config de match ajoutees. TO_MANY_MATCH_TYPE = Trop de type de match ajoute TRY_USE_CONSOLE_CMD = Essayez d'utiliser la console pour lancer le match a la place USE_TAGS = Utiliser les tags clan VSMATCH_CAN_BEGIN = On peut commencer :)^n3 restarts et c'est parti! WAITING_F0R_TO_BE_READY = On attend que %s soit pret WAITING_FOR_BOTH_TEAMS_TOBE_READY = On attend que les deux equipes soient pretes WAITING_FOR_CT_TOBE_READY = On attend que les CT soient pret WAITING_FOR_T_TOBE_READY = On attend que les T soient pret WARMUP_CONFIGS = Configuration Echauffement WARMUP_DEMOS1 = Les Demos sont automatiquement enregistrees sur votre PC (si vous n'etes pas en spectateur..) WARMUP_DEMOS2 = Rappelez vous d'enregister les demos si vous les voulez... WARMUP_SCREENSHOTS = Les captures d'ecrans sont aussi prises WARMUP_SWAPTEAMS = Les equipes seront automatiquement inversees apres la premiere manche WARMUP_TIME = temps d'Echauffement WHEN_READY_SAY_READY = Lorsque vous etes pret : say ready WHEN_TEAM_READY_SAY_READY = Lorsque votre equipe est prete : say ready WINNER_IS = Et le gagnant de la map est... WIN_LIMIT = Limite pour gagner WITH_THE_SCORE_OF = avec le score de YOU_ARE_NOTREADY = vous n'etes plus pret. Ne soyez pas trop long a vous preparer -_- YOU_ARE_READY = Vous etes pret. soyez pret a jouer! ^_^ YOU_WERE_N0TREADY = Vous n'etes pas pret. ne soyez pas trop long a vous preparer... -_- YOU_WERE_READY = vous etes deja pret. Soyez pret a jouer ! [pl] ADMIN_ONLY = Tylko admin ADMIN_STARTS_MATCH = Admin rozpocznie mecz, gdy bedzie to potrzebne (przez powiedzenie ^"/start^") ALLOW_OVERTIME = Zezwol na dogrywke ALLOW_SHIELDS = Zablokuj tarcze (podczas meczu) ALL_PLAYERS = Wszyscy gracze ALWAYS = Zawsze ALWAYS_SCREENSHOT = Zawsze rob screenshoty AMX_LIVE = LIVE LIVE LIVE!!! AMX_MATCH_CONFIG = Konfiguracja Amx Match Mod AMX_MATCH_IN_EYES = Dema graczy ARENT_READY = nie sa gotowi! ARE_NOW_READY = sa teraz gotowi ARE_READY_WAITING_FOR = sa gotowi. Oczekiwanie na AUTO_SWAP = Automatyczna zmiana druzyn BACK_TO_WARMUP = Powracamy do rozgrzewki. BOTH_TEAMS_ARENT_READY = Obydwie druzyny nie sa gotowe. BOTH_TEAMS_READY = OBYDWIE DRUZYNY GOTOWE CHANGE_HOSTNAME = Zmiana nazwy serwera CHANGE_PASSWORD = Plugin zmienia haslo CHANGING_TO_2ND_MAP = Trzymajcie sie, zmieniamy na druga mape meczu... COMMAND_NO_AUTH = Nie masz dostepu do tej komendy. CONFIGS = PLIKI KONFIGURACYJNE CONFIG_FILE_DNE = Ten plik konfiguracyjny nie istnieje. CONFIG_FILE_LIST = Oto lista dostepnych plikow konfiguracyjnych: CONSOLE_HLTV_HELP = Aby prawidlowo nagrac dema przy uzyciu HLTV, HLTV musi byc podlaczone do serwera przed kazda polowa i musi miec ustawione haslo admina (uzyj adminpassword w konsoli HLTV aby je ustawic).^n* Teraz musisz wpisac haslo admina z HLTV tutaj.^n Uzyj amx_matchhltv aby je ustawic.^n* Jezeli tego nie zrobisz, dema z HLTV nigdy nie zostana nagrane. CONSOLE_HLTV_NO_DEMO_RECORD = Dema z HLTV nie sa nagrywane w czasie tego meczu. CONSOLE_HLTV_RCON_SET = Haslo admina do HLTV ustawiono na ^"%s^" CONSOLE_HLTV_TESTING = Testowanie HLTV CONSOLE_HLTV_TESTING_HELP = Jezeli HLTV cos powiedzialo, jest OK. W innym wypadku haslo admina do HLTV nie jest poprawne :/ CONSOLE_MATCH_NEED_TO_BE_STARTED = Mecz musi byc zaladowany przed ustawieniem hasla admina do HLTV. CS_MATCH_IN_PROGRESS = Mecz CS w trakcie CVARS = CVAR-y DEMOS_AUTORECORDED = dema nagrywane automatycznie DISPLAYING_MENU = Pokazuje AMXX Match Menu DONT_CHANGE_TEAM = NIE ZMIENIAC DRUZYN! DONT_USE_TAGS = Nie uzywaj tagow klanowych DRAW_MATCH_SCORE = NIKT!!!^nRemis z wynikiem END_TYPE = Typ koncowki ENTER_WARMUP = Rozpoczynanie rozgrzewki... EXECUTING_FFA_CONF = Wykonywanie pliku konfiguracyjnego FFA EXECUTING_MATCH_CONF = Wykonywanie pliku konfiguracyjnego meczu EXECUTING_OVERTIME_CONF = Wykonywanie pliku konfiguracyjnego dogrywki FIRST_HALF_FINISHED = 1. polowa skonczona FIRST_HALF_START = Rozpoczyna sie 1. polowa FORCED_HALF = wymuszono start polowy FORCE_START = Wymus rozpoczecie polowy GOING_LIVE = Zaczynamy gre, 3 resy - potem LIVE!! HALF_ALREADY_RESTARTED = HLTV_CONFIGURED = HLTV prawidlowo skonfigurowane HLTV_CONFIGURED_CORRECTLY = HLTV prawidlowo skonfigurowane do integracji z AMXMD =) HLTV_CONNECTION_FAILED = Nie udalo sie polaczenie z proxy HLTV HLTV_DELAY = Opoznienie HLTV HLTV_ENTERED_GAME = HLTV weszlo do gry HLTV_FILE_DNE = hltv.ini nie istnieje. Uzywam domyslnego hasla. HLTV_LEFT_GAME = HLTV opuscilo gre HUD_GO_BACK_FFA = Wrocmy do FFA HUD_HALF_STARTED = ROZPOCZAL POLOWE HUD_HALF_RESTARTED = HUD_MATCH_RESTARTED = ZRESTARTOWAL MECZ HUD_MATCH_STOPPED = ZATRZYMAL MECZ IF_NOTREADY_SAY_NOTREADY = Jezeli nie jestes gotowy: powiedz notready IF_TEAM_NOTREADY_SAY_NOTREADY = Jezeli Twoja druzyna nie jest gotowa: powiedz notready INVALID_DEMO_TYPE = Nieprawidlowy typ dema INVALID_SECOND_MAP = Nieprawidlowa druga mapa ISNT_READY = nie jest gotowy IS_NOW_READY = jest teraz gotowy! KNIFE_SAY_CT_OR_T = KNIFE_ROUND = LENGTHS = DLUGOSCI LIVE = LIVE !!! GL & HF MAP_FILE_DNE = Domyslny plik map nie istnieje! MAP_NOT_FOUND = Mapa o podanej nazwie nie znaleziona lub ma niewlasciwy format MATCHTYPE_NOT_SUPPORTED = Ten typ meczu nie jest obslugiwany :/^n* Obslugiwane typy to maxround: mrXX, timelimit: tlXX, lub winlimit: wlXX. MATCH_ALREADY_STARTED = Mecz juz sie rozpoczal! O_o MATCH_CAN_BEGIN = Mecz moze sie rozpoczac. :)^n3 resy i GO! MATCH_FINISHED = Mecz zakonczony. GG. MATCH_IN_PROGRESS = Mecz w trakcie. MATCH_LOADED = Mecz zaladowany MATCH_STARTS_WHEN_ALL_READY = Mecz rozpocznie sie, gdy wszyscy beda gotowi MATCH_STOPPED = Mecz zatrzymany. MATCH_TYPE = Typem meczu jest MATCH_WAS_ENDED_BY = MECZ ZAKONCZONY PRZED CZASEM PRZEZ MAX_ROUND = MaxRound MENU = MENU NEEDED_READY_PLAYERS = Wymagana liczba gotowych graczy NEED_TO_BE_ADMIN = Musisz byc adminem, aby zaczac mecz NEVER = Nigdy NOW_ON_CT = Jestes przerzucany do CT NOW_ON_T = Jestes przerzucany do T NO_CT_CLANTAG_FOUND = Nie znaleziono taga CT :/ NO_HLTV_CONNECTED = Brak HLTV podlaczonych do serwera NO_MAPS_IN_LIST = Nie ma map na liscie! NO_MATCH_LOADED = Brak zaladowanego meczu NO_MATCH_TO_RESTART = Nie ma meczu do zrestartowania. NO_MATCH_TO_STOP = Nie ma meczu do zatrzymania. NO_T_CLANTAG_FOUND = Nie znaleziono taga T :/ ONE_PLAYER = Jeden gracz OVERTIME_CONFIGS = Pliki konfiguracyjne dogrywki OVERTIME_LENGTH = Dlugosc dogrywki OVERTIME_NO_PLAYOUT = Wynik glosowania: NIE gramy dalej (tak ^"%d^") (nie ^"%d^")." OVERTIME_PLAYOUT = Wynik glosowania: Gramy dalej (tak ^"%d^") (nie ^"%d^"). OVERTIME_QUESTION = Gramy dalej? OVERTIME_VOTE = %s zaglosowal OVERTIME_VOTE_START = Rozpoczelo sie glosowanie... PASSWORD = Haslo PASSWORD_SET = Haslo serwera zostalo ustawione przez plugin PASSWORD_SET_TO = Haslo serwera zostalo ustawione na PLAY_OVERTIME = Zagrajmy DOGRYWKE. PLUGIN_SETTINGS = Ustawienia pluginu PUG_FILE_DNE = pug.ini nie istnieje. Nie mozna rozpoczac rozgrywki typu PUG... PUG_START = Rozgrywka typu PUG rozpoczeta PUG_STOP = Rozgrywka typu PUG zatrzymana PUG_STYLE = Rozgrywka typu Pick-Up-Game RANDOMIZE_TEAMS = Wymieszaj druzyny RANDOMIZING_TEAMS = Losowanie druzyn READY = gotowi READY_TYPE = Typ gotowosci REALLOW_SHIELD = Zablokuj tarcze (po meczu) RECORDING_HLTV_DEMO = Nagrywanie dema RECORDING_INEYE_DEMO = Nagrywanie dema na Twoim komputerze RESTARTED_HALF = RESTART_HALF = RESTARTED_MATCH = zrestartowano mecz RESTART_MATCH = Zrestartuj mecz SAVE_CONFIG = Zachowaj konfiguracje... SCORES = Wyniki SCORES_DRAW = Liczba rund wygranych przez obydwie druzyny: %d SCORES_IS_WINNING = %s wygrywaja %d do %d SCORES_STEAMIDS = Wyniki & SteamID-y SCORE_IS = Wynik: SCREEN_SHOT = Screenshot SECOND_HALF_START = Rozpoczyna sie 2. polowa SECOND_MAP = Druga mapa: SETTINGS_SAVED = Ustawienia zachowane SHIELD_RESTRICTED = Tarcze zostaly wylaczone. SHIELD_UNRESTRICTED = Tarcze zostaly wlaczone. SHOULD_BE = powinno byc SHOW_SCORE = Pokaz wynik STARTED_MATCH = rozpoczeto mecz START_MATCH = Rozpocznij mecz START_OF_ROUND = Poczatek rundy STATS = Zapisz statystyki STATS_MYSQL = STOPPED_MATCH = zatrzymano mecz STOP_MATCH = Zatrzymaj mecz STOP_RECORDING_DEMOS = Zatrzymano nagrywanie dema. SWAP_TEAMS = Zamien druzyny SWITCHED_TEAM = zamieniono druzyny SWITCHING_TEAMS = Zamienianie druzyn TAG_SELECTED = Tag wybrany TAKING_A_SCREENSHOT = Robienie screenshota... Usmiech! TAKING_SCREENSHOTS = Robienie screenshotow... Usmiech! TEAM_ALREADY_READY = Twoja druzyna jest gotowa. Przygotuj sie do gry! ^_^ TEAM_WASNT_READY = Twoja druzyna nie byla gotowa. Nie ociagajcie sie z przygotowaniami... -_- TIME_LIMIT = Timelimit TO_BE_READY = do bycia gotowym. TO_MANY_CFG_FILE = Dodano zbyt duzo plikow konfiguracyjnych TO_MANY_MATCH_TYPE = Dodano zbyt duzo typow meczu TRY_USE_CONSOLE_CMD = Tagi nie sa uzywane. Sprobuj rozpoczac mecz z konsoli USE_TAGS = Uzywaj tagow klanowych VSMATCH_CAN_BEGIN = moze sie rozpoczac :)^n3 resy i GO! WAITING_F0R_TO_BE_READY = Oczekiwanie na gotowosc: %s WAITING_FOR_BOTH_TEAMS_TOBE_READY = Oczekiwanie na gotowosc obydwu druzyn WAITING_FOR_CT_TOBE_READY = Oczekiwanie na gotowosc CT WAITING_FOR_T_TOBE_READY = Oczekiwanie na gotowosc T WARMUP_CONFIGS = WARMUP_DEMOS1 = Dema automatycznie nagrywane na Twoim komputerze (Jezeli nie jestes spectatorem...) WARMUP_DEMOS2 = Pamietaj, aby nagrac dema, jesli chcesz... WARMUP_SCREENSHOTS = Screenshoty beda robione WARMUP_SWAPTEAMS = Druzyny automatycznie zamienia sie miejscami po pierwszej polowie WARMUP_TIME = Czas rozgrzewki WHEN_READY_SAY_READY = Gdy jestes gotowy: powiedz ready WHEN_TEAM_READY_SAY_READY = Gdy Twoja druzyna jest gotowa: powiedz ready WINNER_IS = Zwyciezca mapy jest.... WIN_LIMIT = WinLimit WITH_THE_SCORE_OF = z wynikiem YOU_ARE_NOTREADY = Nie jestes gotowy. Nie ociagaj sie z przygotowaniami... -_- YOU_ARE_READY = Jestes oznaczony jako gotowy. Przygotuj sie do gry! ^_^ YOU_WERE_N0TREADY = Nie byles gotowy. Nie ociagaj sie z przygotowaniami... -_- YOU_WERE_READY = Byles juz gotowy. Przygotuj sie do gry! [sr] ADMIN_ONLY = Samo admin ADMIN_STARTS_MATCH = Admin ce pokrenuti mech kad je potrebno (napisace ^"/start^") ALLOW_OVERTIME = Dozvoli overtime ALLOW_SHIELDS = Zabrani stit (tokom mecha) ALL_PLAYERS = Svi igraci ALWAYS = Always ALWAYS_SCREENSHOT = Uvek uzmi Screenshot AMX_LIVE = LIVE LIVE LIVE!!! AMX_MATCH_CONFIG = Amx Match Mod Config AMX_MATCH_IN_EYES = Mech u oci ARENT_READY = nisu vise spremni! ARE_NOW_READY = su spremni! ARE_READY_WAITING_FOR = su spremni. Cakaju se AUTO_SWAP = Automatska zamena BACK_TO_WARMUP = Vracamo se na Warmup. BOTH_TEAMS_ARENT_READY = Oba tima nisu spremna. BOTH_TEAMS_READY = OBA TIMA SU SPREMNA CHANGE_HOSTNAME = Promenjeno je ime servera CHANGE_PASSWORD = Promenjen je password CHANGING_TO_2ND_MAP = Spremite se, menjamo na drugu mapu mecha... COMMAND_NO_AUTH = Nemas pristup komandi. CONFIGS = CONFIGS CONFIG_FILE_DNE = Taj config ne postoji. CONFIG_FILE_LIST = Ovo je spisak dostupnih config-a:: CONSOLE_HLTV_HELP = Da bi se snimao demo HLTV mora biti zakacen na server. CONSOLE_HLTV_NO_DEMO_RECORD = HLTV demoi se ne snimaju tokom ovog mecha. CONSOLE_HLTV_RCON_SET = HLTV adminpassword je podesen na ^"%s^" CONSOLE_HLTV_TESTING = Testiram HLTV CONSOLE_HLTV_TESTING_HELP = Ako je HLTV rekao nesto onda je ok, ako nije onda ne valja adminpassword :/ CONSOLE_MATCH_NEED_TO_BE_STARTED = Mech mora biti ucitan pre pordesavanja HLTV adminpassword-a. CS_MATCH_IN_PROGRESS = CS Mech je u toku CVARS = CVARS DEMOS_AUTORECORDED = Demoi se automatski snimaju DISPLAYING_MENU = Prikazujem AMXX Match Menu DONT_CHANGE_TEAM = NE MENJAJ SVOJ TIM SAM! DONT_USE_TAGS = Ne koristi clan tag DRAW_MATCH_SCORE = NIKO!!!^nNeresen mech sa rezultatom END_TYPE = Tip zavrsetka ENTER_WARMUP = Zavrsavamo sa warmup-om... EXECUTING_FFA_CONF = Izvrsavam FFA config file EXECUTING_MATCH_CONF = Izvrsavam match config file EXECUTING_OVERTIME_CONF = Izvrsavam match overtime config file FIRST_HALF_FINISHED = Prva polovina zavrsena FIRST_HALF_START = Prva polovina pocinje FORCED_HALF = Manuelno zapoceta polovina FORCE_START = Manuelno zapoceta polovina GOING_LIVE = Idemo Live, 3 Restarta, onda LIVEEEEE!! HALF_ALREADY_RESTARTED = Polovina je vec bila restartovana! O_o HLTV_CONFIGURED = HLTV je uspesno konfigurisan ;) HLTV_CONFIGURED_CORRECTLY = HLTV je uspesno konfigurisan za snimanje mecha =) HLTV_CONNECTION_FAILED = HLTV Proxy Nije uspeo da se Konektuje HLTV_DELAY = HLTV Kasnjenje HLTV_ENTERED_GAME = HLTV je usao na server. Pazite, posmatra i snima vas ;) HLTV_FILE_DNE = hltv.ini ne postoji. Koristim default password. HLTV_LEFT_GAME = HLTV je napustio server HUD_GO_BACK_FFA = Idemo nazad na FFA HUD_HALF_STARTED = JE ZAPOCEO POLOVINU HUD_HALF_RESTARTED = JE RESTARTOVAO POLOVINU HUD_MATCH_RESTARTED = JE RESTARTOVAO MECH HUD_MATCH_STOPPED = JE ZAUSTAVIO MECH IF_NOTREADY_SAY_NOTREADY = Ako nisi spreman say: notready IF_TEAM_NOTREADY_SAY_NOTREADY = Ako tvoj tim nije spreman say: notready INVALID_DEMO_TYPE = Nevazeci tip demoa INVALID_SECOND_MAP = Pogresna druga mapa ISNT_READY = nije vise spreman IS_NOW_READY = je sada spreman! KNIFE_SAY_CT_OR_T = Tvoj tim je pobedio; mozes sada: say '/ct' ili '/t' da odaberes tim... KNIFE_ROUND = KNIFE RUNDA !!! DROP!!! NO BOOST !!! LENGTHS = TRAJANJE LIVE = LIVE !!! LIVE !!! LIVE !!! GL & HF !!! KGB TEAM !!! MAP_FILE_DNE = Default mape ne postoje! MAP_NOT_FOUND = Mapa sa tim nazivom ne postoji ili je nevazeca MATCHTYPE_NOT_SUPPORTED = Takav tip mecha nije podrzan :/^n* Podrzani su sledeci na max round: mrXX, timelimit: tlXX, ili winlimit: wlXX. MATCH_ALREADY_STARTED = Mech je vec startovan! O_o MATCH_CAN_BEGIN = Mech sada moze poceti :)^n3 restarta i GO GO GO!!! MATCH_FINISHED = Mech Zavrsen. GG all !!! MATCH_IN_PROGRESS = Match je vec u toku. MATCH_LOADED = Match ucitan MATCH_STARTS_WHEN_ALL_READY = Mech pocinje kada svi igraci oba tima budu spremni MATCH_STOPPED = Match zaustavljen. MATCH_TYPE = Tip mech-a je MATCH_WAS_ENDED_BY = MECH JE ZAVRSIO PRE VREMENA MAX_ROUND = MaxRound MENU = MENU NEEDED_READY_PLAYERS = Potrebno je da su igraci spremni da se pokrene mech NEED_TO_BE_ADMIN = Moras biti admin da bi pokrenuo mech NEVER = Nikada NOW_ON_CT = Sad ces biti prebacen u CT NOW_ON_T = Sad ces biti prebacen u T NO_CT_CLANTAG_FOUND = CT nemaju clantag :/ NO_HLTV_CONNECTED = Ni jedan HLTV nije konektovan na server NO_MAPS_IN_LIST = Nema mapa u listi! NO_MATCH_LOADED = Nije ucitan mech NO_MATCH_TO_RESTART = Nema mecha koji bi bio restartovan. NO_MATCH_TO_STOP = Nema mecha koji bi se zaustavio. NO_T_CLANTAG_FOUND = T nemaju clantag :/ ONE_PLAYER = Jedan igrac OVERTIME_CONFIGS = Overtime configs OVERTIME_LENGTH = Overtime traje OVERTIME_NO_PLAYOUT = Opcija glasanja: Ne igramo(da ^"%d^") (ne ^"%d^")." OVERTIME_PLAYOUT = Opcija glasanja: Igramo(da ^"%d^") (ne ^"%d^"). OVERTIME_QUESTION = Igramo over-time? OVERTIME_VOTE = %s je glasao za OVERTIME_VOTE_START = Glasanje je pocelo... PASSWORD = Password PASSWORD_SET = Server password je postavljen PASSWORD_SET_TO = Server password je postavljen na PLAY_OVERTIME = Igramo OVER-TIME PLUGIN_SETTINGS = Plugin podesavanja PUG_FILE_DNE = pug.ini ne postoji. Ne moze se startovati PUG igranje... PUG_START = PUG igranje zapoceto PUG_STOP = PUG igranje zaustavljeno PUG_STYLE = Pick-Up-Game style RANDOMIZE_TEAMS = Randomize teams RANDOMIZING_TEAMS = Randomizing teams READY = spreman READY_TYPE = Tip za Ready REALLOW_SHIELD = Restrict Shields (after) RECORDING_HLTV_DEMO = Snima se demo RECORDING_INEYE_DEMO = Snima se demo na tvoj PC u CSTRIKE folder RESTARTED_HALF = polovina je restartovana RESTARTED_MATCH = restartovan je mech RESTART_HALF = Restartuj tekucu polovinu RESTART_MATCH = Restartuj mech SAVE_CONFIG = Snimi konfoguraciju... SCORES = Rezultati SCORES_DRAW = Oba tima su dobila %d rundi SCORES_IS_WINNING = %s vode %d - %d SCORES_STEAMIDS = Rezultati& SteamIDs SCORE_IS = Rezultat je SCREEN_SHOT = Screenshot SECOND_HALF_START = Druga polovina pocinje SECOND_MAP = Druga mapa: SETTINGS_SAVED = Podesavanja snimljena SHIELD_RESTRICTED = Stit je zabranjen SHIELD_UNRESTRICTED = Stit je odobren SHOULD_BE = trebalo bi da bude SHOW_SCORE = Pokazi rezultat STARTED_MATCH = je pokrenuo mech START_MATCH = Pocetak mecha START_OF_ROUND = Pocetak runde STATS = Loguj statistike STATS_MYSQL = Loguj statistike u MySQL STOPPED_MATCH = zaustavio mech STOP_MATCH = Zaustavi mech STOP_RECORDING_DEMOS = Zavrseno snimanje demoa. SWAP_TEAMS = Zameni timove SWITCHED_TEAM = je zamenuo timove SWITCHING_TEAMS = Zamena timova TAG_SELECTED = Tag je odabran TAKING_A_SCREENSHOT = Uzimam screenshot... Pticica! TAKING_SCREENSHOTS = Uzimam screenshot-eve... Pticica! TEAM_ALREADY_READY = Tvoj tim je vec spreman. Spremi se za igru! ^_^ TEAM_WASNT_READY = Tvoj tim nije spreman. Nemoj se dugo zadrzati... -_- TIME_LIMIT = Timelimit TO_BE_READY = da bude spreman. TO_MANY_CFG_FILE = Previse match config fajlova dodato. TO_MANY_MATCH_TYPE = Previse tipova mecheva dodato. TRY_USE_CONSOLE_CMD = Ne koriste se tagovi. Pokusaj da koristis konzolu da pokrenes mech USE_TAGS = Koristi clan tags VSMATCH_CAN_BEGIN = sad moze poceti:)^n3 restarta i GO GO GO! WAITING_F0R_TO_BE_READY = Cekamo %s da budu spremni WAITING_FOR_BOTH_TEAMS_TOBE_READY = Cekamo oba tima da budu spremni WAITING_FOR_CT_TOBE_READY = Cekamo CT da budu spremni WAITING_FOR_T_TOBE_READY = Cekamo T da budu spremni WARMUP_CONFIGS = Warmup configs WARMUP_DEMOS1 = Demo se automatski snima na tvoj PC (Ako nisi spectator..) WARMUP_DEMOS2 = Ne zaboravi da snimis demo ako zelis... WARMUP_SCREENSHOTS = Screenshotovi tu takodje uzeti (pogledaju CSTRIKE folder) WARMUP_SWAPTEAMS = Timovi ce se automatski zamenuti na kraju polovine WARMUP_TIME = Vreme je za zagrevanje WHEN_READY_SAY_READY = Kada si spreman say: ready WHEN_TEAM_READY_SAY_READY = Kada je tvoj tim spreman say: ready WINNER_IS = I pobednici ove mape su... WIN_LIMIT = WinLimit WITH_THE_SCORE_OF = sa rezultatom YOU_ARE_NOTREADY = Nisi spreman sada. Nemoj dugo... -_- YOU_ARE_READY = Sada si spreman. Spremi se za igru! ^_^ YOU_WERE_N0TREADY = Nisi ni bio spreman... -_- YOU_WERE_READY = Vec si bio spreman. Spremi se za igru! [sv] ADMIN_ONLY = Endast admin ADMIN_STARTS_MATCH = Admin kommer starta matchen (genom att s'a'ga ^"/start^") ALLOW_OVERTIME = Tillat 'o'vertid ALLOW_SHIELDS = Tillat ej sk'o'ld (under) ALL_PLAYERS = Alla spelare ALWAYS = Alltis ALWAYS_SCREENSHOT = Alltid Screenshot AMX_LIVE = LIVE LIVE LIVE!!! AMX_MATCH_CONFIG = AMX Match mod Konfigurering AMX_MATCH_IN_EYES = 'In eyes' ARENT_READY = 'a'r inte redo l'a'ngre! ARE_NOW_READY = 'a'r nu redo ARE_READY_WAITING_FOR = 'a'r redo... V'a'ntar pa AUTO_SWAP = Auto byte BACK_TO_WARMUP = Vi gar strax tillbaks till uppv'a'rmning BOTH_TEAMS_ARENT_READY = BADA LAGEN 'A'R INTE REDO BOTH_TEAMS_READY = BADA LAGEN 'A'R REDO CHANGE_HOSTNAME = Byt servernamn CHANGE_PASSWORD = Plugin 'a'ndrar l'o'senord CHANGING_TO_2ND_MAP = Hall i er, vi byter till en n'a'sta karta f'o'r matchen... COMMAND_NO_AUTH = Du har inte tillgang till det kommandot CONFIGS = KONFIGURERINGAR CONFIG_FILE_DNE = Den h'a'r Config filen finns inte =/ CONFIG_FILE_LIST = H'a'r 'a'r en lista pa Config filer: CONSOLE_HLTV_HELP = F'o'r att spela in HLTV demos riktigt, maste en HLTV vara ansluten till servern f'o're varje halva och den maste ha ett adminpassword (anv'a'nd adminpassword i HLTV consolen f'o'r att st'a'lla in det).^n* Nu maste du st'a'lla in HLTV adminpassword h'a'r.^n* Anv'a'nd amx_matchhltv f'o'r att st'a'lla in det.^n* Om du inte g'o'r det sa kommer HLTV aldrig spela in. CONSOLE_HLTV_NO_DEMO_RECORD = HLTV demos spelas inte in. CONSOLE_HLTV_RCON_SET = HLTV adminpassword ins'a'llt till ^"%s^" CONSOLE_HLTV_TESTING = Testar HLTV CONSOLE_HLTV_TESTING_HELP = Om HLTV sa nagot 'a'r det OK om inte, sa 'a'r HLTV's adminpassword fel :/ CONSOLE_MATCH_NEED_TO_BE_STARTED = En match maste startas innan man kan st'a'lla in HLTV adminpassword. CS_MATCH_IN_PROGRESS = CS Match Pagaende CVARS = KofigurationsVariabler(CVARS) DEMOS_AUTORECORDED = demo spelas in automatiskt DISPLAYING_MENU = Visar AMXX-meny DONT_CHANGE_TEAM = BYT INTE LAG!! DONT_USE_TAGS = Anv'a'nd inte Klantaggar DRAW_MATCH_SCORE = INGEN!!!^nOavgjord match med po'a'ngen END_TYPE = Sluttyp ENTER_WARMUP = Gick in i Uppv'a'rmning... EXECUTING_FFA_CONF = 'Startar' FFA config EXECUTING_MATCH_CONF = 'Startar' Match config EXECUTING_OVERTIME_CONF = 'Startar' 'o'vertids config FIRST_HALF_FINISHED = 1a matchhalvan klar FIRST_HALF_START = 1a matchhalvan startar FORCED_HALF = tvingade starten av halvan. FORCE_START = Tvinga till start av matchhalvan GOING_LIVE = Gar in i live! 3 RS sen live! HALF_ALREADY_RESTARTED = H'a'lften har redan blivit omstartad! O_o HLTV_CONFIGURED = HLTV 'a'r korrekt konfigurerad! HLTV_CONFIGURED_CORRECTLY = HLTV 'a'r korrekt konfigurerad f'o'r AMXMD integrering HLTV_CONNECTION_FAILED = HLTV Proxy misslyckades. HLTV_DELAY = HLTV Delay HLTV_ENTERED_GAME = HLTV kom in i spelet HLTV_FILE_DNE = hltv.ini existerar inte. Anv'a'nder Normal-l'o'sen HLTV_LEFT_GAME = HLTV gick ur spelet HUD_GO_BACK_FFA = Lat oss ga tillbax till FFA HUD_HALF_STARTED = HAR STARTAT MATCHHALVAN HUD_HALF_RESTARTED = HAS OMSTARTAT H'A'LFTEN HUD_MATCH_RESTARTED = HAR STARTAT OM MATCHEN HUD_MATCH_STOPPED = HAR STOPPAT MATCHEN IF_NOTREADY_SAY_NOTREADY = N'a'r du inte 'a'r redo l'a'ngre: S'a'g notready IF_TEAM_NOTREADY_SAY_NOTREADY = N'a'r ditt lag inte 'a'r redo l'a'ngre: S'a'g notready INVALID_DEMO_TYPE = Ej giltig demotyp INVALID_SECOND_MAP = Ej giltig Andra karta ISNT_READY = 'a'r inte redo l'a'ngre IS_NOW_READY = 'a'r nu redo KNIFE_SAY_CT_OR_T = KNIFE_ROUND = LENGTHS = L'A'NGDER LIVE = LIVE !!! GL & HF MAP_FILE_DNE = Standard kartfil existerar inte! MAP_NOT_FOUND = Kan inte hitta karta med det namnet eller felaktig karta MATCHTYPE_NOT_SUPPORTED = Den typen av match st'o'ds inte =/^n* Typer som st'o'ds: mrXX, timelimit: tlXX, eller winlimit: wlXX. MATCH_ALREADY_STARTED = Matchen har redan startas (^^,) MATCH_CAN_BEGIN = Matchen kan nu b'o'rja =)^n3 restarts sen LIVE ! =) MATCH_FINISHED = Matchen 'a'r klar. Good Game Alla =) MATCH_IN_PROGRESS = Matchen 'a'r redan startad. MATCH_LOADED = Match laddad MATCH_STARTS_WHEN_ALL_READY = Matchen startar n'a'r alla 'a'r redo. MATCH_STOPPED = Match stoppad. MATCH_TYPE = Match typ 'a'r MATCH_WAS_ENDED_BY = MATCHEN HAR STOPPATS TIDIGT AV MAX_ROUND = MaxRunda MENU = MENY NEEDED_READY_PLAYERS = Beh'o'ver (x) redo spelare NEED_TO_BE_ADMIN = Du maste vara admin f'o'r att starta matchen NEVER = Aldrig NOW_ON_CT = Du byts just nu till CT NOW_ON_T = Du byts just nu till T NO_CT_CLANTAG_FOUND = Ingen CT klantagg hittades =/ NO_HLTV_CONNECTED = Ingen HLTV ansluten till servern just nu NO_MAPS_IN_LIST = Det finns inga kartor i listan! NO_MATCH_LOADED = Ingen match laddad NO_MATCH_TO_RESTART = Det 'a'r ingen match att starta om. NO_MATCH_TO_STOP = Det 'a'r ingen match att stanna. NO_T_CLANTAG_FOUND = Ingen T klantagg hittades =/ ONE_PLAYER = En spelare OVERTIME_CONFIGS = 'O'vertid config OVERTIME_LENGTH = 'o'vertids Konfigurationer OVERTIME_NO_PLAYOUT = R'o'stnings Resultat: Spela inte ut? (ja ^"%d^") (nej ^"%d^")." OVERTIME_PLAYOUT = R'o'stnings Resultat: Spela ut? (ja ^"%d^") (nej ^"%d^"). OVERTIME_QUESTION = Spela ut? OVERTIME_VOTE = %s r'o'stade OVERTIME_VOTE_START = R'o'stningen har startas... PASSWORD = L'o'senord PASSWORD_SET = Server l'o'senordet har 'a'ndrats av ett Plugin PASSWORD_SET_TO = Server l'o'senordet har 'a'ndrats till PLAY_OVERTIME = Lat oss spela 'O'VERTID PLUGIN_SETTINGS = Plugin inst'a'llningar PUG_FILE_DNE = pug.ini existerar inte. Kan inte starta PUG spel PUG_START = PUG spel startad PUG_STOP = PUG spel Avslutad PUG_STYLE = PUG-spelstyp RANDOMIZE_TEAMS = Slumpa team RANDOMIZING_TEAMS = Slumpar team... READY = Redo READY_TYPE = Redotyp REALLOW_SHIELD = Tillat sk'o'ld (efter) RECORDING_HLTV_DEMO = Spelar in ett Demo RECORDING_INEYE_DEMO = Spelar in ett Demo pa din PC RESTARTED_HALF = startade om h'a'lften RESTARTED_MATCH = Startade om matchen. RESTART_HALF = startade om nuvarande halvan RESTART_MATCH = Starta om matchen SAVE_CONFIG = Spara konfiguration... SCORES = Po'a'ng SCORES_DRAW = Bada lagen har vunnit %d rundor SCORES_IS_WINNING = %s leder med %d mot %d SCORES_STEAMIDS = Po'a'ng och SteamIDs SCORE_IS = Po'a'ngen 'a'r SCREEN_SHOT = Screenshot SECOND_HALF_START = 2a matchhalvan startar SECOND_MAP = Andra kartan: SETTINGS_SAVED = Inst'a'llningar sparade SHIELD_RESTRICTED = Sk'o'lden 'a'r nu f'o'rbjuden. SHIELD_UNRESTRICTED = Sk'o'lden 'a'r inte l'a'ngre f'o'rbjuden. SHOULD_BE = Ska vara SHOW_SCORE = Visa po'a'ng STARTED_MATCH = startade en match. START_MATCH = Starta en match START_OF_ROUND = Startar runda STATS = Loggstatistik STATS_MYSQL = STOPPED_MATCH = stoppade matchen STOP_MATCH = Stoppa matchen STOP_RECORDING_DEMOS = Slutade spela in Demo. SWAP_TEAMS = Byt Lagen SWITCHED_TEAM = bytte lagen SWITCHING_TEAMS = byter lagen TAG_SELECTED = Tagg vald TAKING_A_SCREENSHOT = Tar en sk'a'rmdump... Le =) TAKING_SCREENSHOTS = Tar sk'a'rmdumpar... Le =) TEAM_ALREADY_READY = Ditt lag 'a'r redan redo. G'o'r dej redo att b'o'rja =P TEAM_WASNT_READY = Ditt lag var inte redo. V'a'nta inte f'o'r l'a'nge pa att f'o'rbereda dej ;) TIME_LIMIT = Tidsgr'a'ns TO_BE_READY = ska bli redo. TO_MANY_CFG_FILE = F'o'r manga match konfigurationer inlagda. TO_MANY_MATCH_TYPE = F'o'r manga matchtyper inlagda. TRY_USE_CONSOLE_CMD = F'o'r att anv'a'nda konsolen f'o'r att starta matchen. USE_TAGS = Anv'a'nd klantaggar VSMATCH_CAN_BEGIN = kan nu b'o'rja :)^n3 restarts sen LIVE ! =) WAITING_F0R_TO_BE_READY = V'a'ntar pa att %s ska bli redo WAITING_FOR_BOTH_TEAMS_TOBE_READY = V'a'ntar pa att bada lagen ska bli redo WAITING_FOR_CT_TOBE_READY = V'a'ntar pa att CT ska bli redo WAITING_FOR_T_TOBE_READY = V'a'ntar pa att T ska bli redo WARMUP_CONFIGS = WARMUP_DEMOS1 = Demo spelas in automatiskt pa din PC WARMUP_DEMOS2 = Kom ihag att spela in om du vill... WARMUP_SCREENSHOTS = Screenshots tas 'a'ven WARMUP_SWAPTEAMS = Lagen kommer bytas automatiskt efter 1a matchhalvan WARMUP_TIME = Warmup Dax WHEN_READY_SAY_READY = N'a'r du 'a'r redo: S'a'g ready WHEN_TEAM_READY_SAY_READY = N'a'r ditt lag 'a'r redo: S'a'g ready WINNER_IS = Vinnaren av kartan 'a'r... WIN_LIMIT = Segergr'a'ns WITH_THE_SCORE_OF = med po'a'ngen YOU_ARE_NOTREADY = Du 'a'r inte redo l'a'ngre. V'a'nta inte f'o'r l'a'nge pa att f'o'rbereda dej ;) YOU_ARE_READY = Du 'a'r redo! G'o'r dej redo att b'o'rja =P YOU_WERE_N0TREADY = Du var inte redo. V'a'nta inte f'o'r l'a'nge pa att f'o'rbereda dej ;) YOU_WERE_READY = Du var redan redo. G'o'r dej redo att b'o'rja =P